Recommended System Requirements | ||
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Game | Intel HD Graphics Mobile (Broadwell) | Radeon R5 6410 |
Cyberpunk 2077 | 1723% | 1574% |
Hitman 3 | 2271% | 2078% |
Assassins Creed: Valhalla | 1567% | 1431% |
Call of Duty: Black Ops Cold War | 1513% | 1381% |
FIFA 21 | 819% | 744% |
Grand Theft Auto VI | 2465% | 2256% |
Far Cry 6 | 2537% | 2322% |
Genshin Impact | 1723% | 1574% |
Battlefield 6 | 2271% | 2078% |
Resident Evil 8 | 1723% | 1574% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R5 6410 are very slightly better than the Intel HD Graphics Mobile (Broadwell).
The Radeon R5 6410 has a 500 MHz higher core clock speed and 4 more Texture Mapping Units than the Graphics Mobile. This results in the Radeon R5 6410 providing 5.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon R5 6410 has a 500 MHz higher core clock speed and 2 more Render Output Units than the Graphics Mobile. This results in the Radeon R5 6410 providing 2.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics Mobile was released less than a year after the Radeon R5 6410, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The HD Graphics Mobile (Broadwell) and the Radeon R5 6410 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Graphics Mobile has 10.7 GB/sec greater memory bandwidth than the Radeon R5 6410, which means that the memory performance of the Graphics Mobile is slightly better than the Radeon R5 6410.
The HD Graphics Mobile (Broadwell) has 12 Shader Processing Units and the Radeon R5 6410 has 128. However, the actual shader performance of the Graphics Mobile is 10 and the actual shader performance of the Radeon R5 6410 is 67. The Radeon R5 6410 having 57 better shader performance is not particularly notable, as altogether the Graphics Mobile performs better when taking into account other relevant data.
The Graphics Mobile transistor size technology is 6 nm (nanometers) smaller than the Radeon R5 6410. This means that the Graphics Mobile is expected to run very slightly cooler and achieve higher clock frequencies than the Radeon R5 6410. While they exhibit similar graphical performance, the Graphics Mobile should consume less power than the Radeon R5 6410.
The HD Graphics Mobile (Broadwell) requires 4 Watts to run and the Radeon R5 6410 requires 15 Watts. The Radeon R5 6410 requires 11 Watts more than the Graphics Mobile to run. The difference is not significant enough for the Radeon R5 6410 to have a noticeably larger impact on your yearly electricity bills than the Graphics Mobile.
Core Speed | 300 MHz | vs | ![]() | 800 MHz | |
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Boost Clock | 850 MHz | ![]() | vs | - | |
Architecture | Broadwell | Beema | |||
OC Potential | - | vs |
![]() | None | |
Driver Support | - | vs | - | ||
Release Date | 30 Mar 2015 | ![]() | vs | 30 Jun 2014 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | - | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 800 MHz | vs | ![]() | 933 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | ![]() | vs | 14.9GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
2048 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 12 | vs | ![]() | 128 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | vs | ![]() | 3% | |
Technology | 22nm | ![]() | vs | 28nm | |
Texture Mapping Units | 4 | vs | ![]() | 8 | |
Texture Rate | 1.2 GTexel/s | vs | ![]() | 6.4 GTexel/s | |
Render Output Units | 2 | vs | ![]() | 4 | |
Pixel Rate | 0.6 GPixel/s | vs | ![]() | 3.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 4 Watts | ![]() | vs | 15 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | vs | ![]() | 11.2 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.0 | vs | ![]() | 4.3 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | AMD APU A8-6410 Quad-Core | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | 1280x720 |
Performance Value | ![]() |
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Mini Review | Intel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors. Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface. Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings. | Radeon R5 6410 is an integrated Graphics Card in the APU A8-6410. It is based on the Graphics Core Next Architecture and offers 128 Shader Processing Units, 8 TMUs and 4 ROPs. While the central unit is set at 800MHz, the memory bus-width will be of 64-bit, as the processor only support single channeled RAM. The memory clock runs at up to 933MHz. The Graphics Card also shares the processor's L2 Cache of 2MB. Therefore, it reduces the need to resort to its memory bandwidth. Overall, the Graphics Card's performance depends a lot on the system configuration. Best case scenario, expect performance similar to an integrated Intel HD 4200. The card is only suited for gaming below 720p and all modern demanding games can be played at least on low settings. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |