Recommended System Requirements | ||
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Game | Intel HD Graphics Mobile (Broadwell) | HD i5 5250U |
Cyberpunk 2077 | 1723% | 1009% |
Hitman 3 | 2271% | 1343% |
Assassins Creed: Valhalla | 1567% | 914% |
Call of Duty: Black Ops Cold War | 1513% | 881% |
FIFA 21 | 819% | 459% |
Grand Theft Auto VI | 2465% | 1460% |
Far Cry 6 | 2537% | 1505% |
Genshin Impact | 1723% | 1009% |
Battlefield 6 | 2271% | 1343% |
Resident Evil 8 | 1723% | 1009% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD i5 5250U are significantly better than the Intel HD Graphics Mobile (Broadwell).
The Graphics Mobile and the HD i5 5250U have the same core clock speed of 300 MHz, but the HD i5 5250U has 4 more Texture Mapping Units than the Graphics Mobile. As a result, the HD i5 5250U exhibits a 1.2 GTexel/s better Texture Fill Rate than the Graphics Mobile. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Graphics Mobile and the HD i5 5250U have both the same core clock speed and the same Pixel Fill Rate. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics Mobile was released less than a year after the HD i5 5250U, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The HD Graphics Mobile (Broadwell) and the HD i5 5250U have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The HD i5 5250U has 4.3 GB/sec greater memory bandwidth than the Graphics Mobile, which means that the memory performance of the HD i5 5250U is marginally better than the Graphics Mobile.
The HD Graphics Mobile (Broadwell) has 12 Shader Processing Units and the HD i5 5250U has 48. However, the actual shader performance of the Graphics Mobile is 10 and the actual shader performance of the HD i5 5250U is 365. The HD i5 5250U having 355 better shader performance and an altogether better performance when taking into account other relevant data means that the HD i5 5250U delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics Mobile.
The HD i5 5250U transistor size technology is 8 nm (nanometers) smaller than the Graphics Mobile. This means that the HD i5 5250U is expected to run very slightly cooler and achieve higher clock frequencies than the Graphics Mobile.
The HD Graphics Mobile (Broadwell) requires 4 Watts to run and the HD i5 5250U requires 15 Watts. The HD i5 5250U requires 11 Watts more than the Graphics Mobile to run. The difference is not significant enough for the HD i5 5250U to have a noticeably larger impact on your yearly electricity bills than the Graphics Mobile.
Core Speed | 300 MHz | ![]() | vs | ![]() | 300 MHz |
---|---|---|---|---|---|
Boost Clock | 850 MHz | vs | ![]() | 950 MHz | |
Architecture | Broadwell | Broadwell GT3 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | Ok | ||
Release Date | 30 Mar 2015 | ![]() | vs | 05 Jan 2015 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
4.3
|
|
1920x1080 | - | vs | ![]() |
2.7
|
|
2560x1440 | - | vs | ![]() |
1.9
|
|
3840x2160 | - | vs | ![]() |
1.3
|
Memory | - | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 800 MHz | vs | ![]() | 933 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | vs | ![]() | 29.9GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 12 | vs | ![]() | 48 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | vs | ![]() | 18% | |
Technology | 22nm | vs | ![]() | 14nm | |
Texture Mapping Units | 4 | vs | ![]() | 8 | |
Texture Rate | 1.2 GTexel/s | vs | ![]() | 2.4 GTexel/s | |
Render Output Units | 2 | ![]() | vs | ![]() | 2 |
Pixel Rate | 0.6 GPixel/s | ![]() | vs | ![]() | 0.6 GPixel/s |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 4 Watts | ![]() | vs | 15 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.0 | vs | ![]() | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | Intel Core i5-5250U 1.6GHz | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Intel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors. Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface. Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings. | Overview Intel HD i5 5250U is the Specific Version of Intel HD Graphics 6000 Mobile that is integrated in the Core i5-5250U Processor. Architecture The Broadwell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. GPU It equips a GPU Codenamed GT3 which offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 300MHz and goes up to 950MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 933MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance Gaming benchmarks put its performance on level with a dedicated GeForce GT 720M. System Suggestions We recommend 4GB of RAM for a System with Intel HD i5 5250U. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |