Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics Mobile (Broadwell) GeForce G 110M
Cyberpunk 2077 1723% 4709%
Hitman 3 2271% 6155%
Assassins Creed: Valhalla 1567% 4298%
Call of Duty: Black Ops Cold War 1513% 4155%
FIFA 21 819% 2326%
Grand Theft Auto VI 2465% 6666%
Far Cry 6 2537% 6857%
Genshin Impact 1723% 4709%
Battlefield 6 2271% 6155%
Resident Evil 8 1723% 4709%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics Mobile (Broadwell) are massively better than the Nvidia GeForce G 110M.

The Graphics Mobile was released over three years more recently than the GeForce G 110M, and so the Graphics Mobile is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce G 110M when running the latest games.

The GeForce G 110M has 1024 MB video memory, but the Graphics Mobile does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics Mobile (Broadwell) has 12 Shader Processing Units and the GeForce G 110M has 16. However, the actual shader performance of the Graphics Mobile is 10. The GeForce G 110M having 6 better shader performance is not particularly notable, as altogether the Graphics Mobile performs better when taking into account other relevant data.

The Graphics Mobile transistor size technology is 33 nm (nanometers) smaller than the GeForce G 110M. This means that the Graphics Mobile is expected to run much cooler and achieve higher clock frequencies than the GeForce G 110M.

The HD Graphics Mobile (Broadwell) requires 4 Watts to run and the GeForce G 110M requires 14 Watts. The GeForce G 110M requires 10 Watts more than the Graphics Mobile to run. The difference is not significant enough for the GeForce G 110M to have a noticeably larger impact on your yearly electricity bills than the Graphics Mobile.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs400 MHz
Boost Clock850 MHzvs-
OC Potential - vs Poor
Driver Support - vs -
Release Date30 Mar 2015vs08 Jan 2009
GPU LinkGD LinkGD Link

GPU Memory

Memory-vs1024 MB
Memory Speed800 MHzvs700 MHz
Memory Bus128 Bitvs64 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth25.6GB/secvs11.2GB/sec
L2 Cache 0 KB green tick vs green tick 0 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units12vs16
Actual Shader Performance0%vs1%
Texture Mapping Units4vs-
Texture Rate1.2 GTexel/svs-
Render Output Units2vs-
Pixel Rate0.6 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections0vs-

GPU Power Requirements

Max Power4 Wattsvs14 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs4.0
Open GL4.0vs2.1
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors.
Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface.
Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings.
GeForce G 110M is an entry-class level GPU of the 100M Series released by NVIDIA, in 2009.
Since it only supports DirectX up to 10, games that use DirectX 11 are not supported and unplayable.
It uses the architecture 'G96b' and it's technically a GeForce 8400M GS manufactured at 55nm, instead of 85nm or a slow GeForce 9500M G, due to the lower clock frequencies. With only a 64 bit Memory Bus and fairly low clock rates, the performance is quite low so even though it supports DirectX 10, demanding games that use it, will only be playable at low settings.
Very demanding games like Metro 2033 or The Witcher 2 are certainly unplayable, even at the lowest settings, while demanding games like Crysis 2 and Skyrim V might be playable at low settings. Less demanding games should run smoothly at medium or high settings.
Recommended CPU
Possible GPU Upgrades
GPU Variants