Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics Mobile (Broadwell) Intel HD Graphics 615 Mobile
Cyberpunk 2077 1723% 1128%
Hitman 3 2271% 1498%
Assassins Creed: Valhalla 1567% 1023%
Call of Duty: Black Ops Cold War 1513% 987%
FIFA 21 819% 520%
Grand Theft Auto VI 2465% 1628%
Far Cry 6 2537% 1677%
Genshin Impact 1723% 1128%
World of Warcraft: Shadowlands 2513% 1661%
Battlefield 6 2271% 1498%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 615 Mobile are significantly better than the Intel HD Graphics Mobile (Broadwell).

The Graphics Mobile and the Graphics 615 have the same core clock speed of 300 MHz, but the Graphics 615 has 20 more Texture Mapping Units than the Graphics Mobile. As a result, the Graphics 615 exhibits a 6 GTexel/s better Texture Fill Rate than the Graphics Mobile. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Graphics Mobile and the Graphics 615 have the same core clock speed of 300 MHz, but the Graphics 615 has 1 more Render Output Units than the Graphics Mobile. As a result, the Graphics 615 exhibits a 0.3 GPixel/s better Pixel Fill Rate than the Graphics Mobile. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 615 was released over a year more recently than the Graphics Mobile, and so the Graphics 615 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Graphics Mobile.

The HD Graphics Mobile (Broadwell) and the HD Graphics 615 Mobile have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The Graphics 615 has 8.5 GB/sec greater memory bandwidth than the Graphics Mobile, which means that the memory performance of the Graphics 615 is marginally better than the Graphics Mobile.

The HD Graphics Mobile (Broadwell) has 12 Shader Processing Units and the HD Graphics 615 Mobile has 192. However, the actual shader performance of the Graphics Mobile is 10 and the actual shader performance of the Graphics 615 is 1613. The Graphics 615 having 1603 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 615 delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics Mobile.

The Graphics 615 transistor size technology is 8 nm (nanometers) smaller than the Graphics Mobile. This means that the Graphics 615 is expected to run very slightly cooler and achieve higher clock frequencies than the Graphics Mobile.

The HD Graphics Mobile (Broadwell) requires 4 Watts to run and the HD Graphics 615 Mobile requires 15 Watts. The Graphics 615 requires 11 Watts more than the Graphics Mobile to run. The difference is not significant enough for the Graphics 615 to have a noticeably larger impact on your yearly electricity bills than the Graphics Mobile.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs300 MHz
Boost Clock850 MHzvs1050 MHz
ArchitectureBroadwellSkylake GT2
OC Potential - vs -
Driver Support - vs Great
Release Date30 Mar 2015vs01 Aug 2016
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
5.3
1600x900 - vs green tick
3.7
1920x1080 - vs green tick
2.6
2560x1440 - vs green tick
1.7
3840x2160 - vs green tick
1.2

GPU Memory

Memory-vsN/A
Memory Speed800 MHzvs1067 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR4
Memory Bandwidth25.6GB/secvs34.1GB/sec
L2 Cache 0 KB vs green tick 1024 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units12vs192
Actual Shader Performance0%vs78%
Technology22nmvs14nm
Texture Mapping Units4vs24
Texture Rate1.2 GTexel/svs7.2 GTexel/s
Render Output Units2vs3
Pixel Rate0.6 GPixel/svs0.9 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs4096x2304
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs0
Comparison

GPU Power Requirements

Max Power4 Wattsvs15 Watts
Recommended PSU--

GPU Features

DirectX11.1vs12.1
Shader Model5.0vs5.0
Open GL4.0vs4.4
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsno
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors.
Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface.
Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings.
Overview
Intel HD Graphics 615 Mobile are Integrated Graphics in some of Intel's Skylake Mobile Processors.

Architecture
The Skylake Architecture succeeds the Broadwell Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support.
The GPU Codenamed GT2 offers 192 Shader Processing Units, 12 TMUs and 3 ROPs.

GPU
The Central Unit Initially Runs at 300MHz and goes up to 1050MHz, in Turbo Mode.

Memory: Speed
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.

Performance
Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated GeForce 525M.

System Suggestions
Intel HD Graphics 510 Mobile is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-