Recommended System Requirements | ||
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Game | Intel HD Graphics Mobile (Broadwell) | HD i5 M560 |
Cyberpunk 2077 | 1723% | 4878% |
Hitman 3 | 2271% | 6376% |
Assassins Creed: Valhalla | 1567% | 4453% |
Resident Evil 8 | 1723% | 4878% |
FIFA 21 | 819% | 2411% |
Grand Theft Auto VI | 2465% | 6904% |
Call of Duty: Black Ops Cold War | 1513% | 4305% |
The Medium | 2174% | 6111% |
Genshin Impact | 1723% | 4878% |
Far Cry 6 | 2537% | 7103% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics Mobile (Broadwell) are massively better than the Intel HD i5 M560.
The Graphics Mobile was released over three years more recently than the HD i5 M560, and so the Graphics Mobile is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the HD i5 M560 when running the latest games.
Neither the Graphics Mobile nor the HD i5 M560 have an entry for video memory, so the two GPUs cannot be compared in this area.
Both the HD Graphics Mobile (Broadwell) and the HD i5 M560 have 12 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the HD i5 M560 is 15 and by the Graphics Mobile is 15. Knowing that the shader performance of the HD i5 M560 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
The HD Graphics Mobile (Broadwell) requires 4 Watts to run and the HD i5 M560 requires 35 Watts. The HD i5 M560 requires 31 Watts more than the Graphics Mobile to run. The difference is significant enough that the HD i5 M560 may have a slight adverse affect on your yearly electricity bills in comparison to the Graphics Mobile.
Core Speed | 300 MHz | vs | ![]() | 500 MHz | |
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Boost Clock | 850 MHz | ![]() | vs | - | |
Architecture | Broadwell | Arrandale | |||
OC Potential | - | vs |
![]() | None | |
Driver Support | - | vs | - | ||
Release Date | 30 Mar 2015 | ![]() | vs | 30 Sep 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | - | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 800 MHz | ![]() | vs | 533 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | ![]() | vs | 17.1GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 12 | ![]() | vs | ![]() | 12 |
---|---|---|---|---|---|
Actual Shader Performance | 0% | vs | ![]() | 1% | |
Technology | 22nm | ![]() | vs | - | |
Texture Mapping Units | 4 | ![]() | vs | - | |
Texture Rate | 1.2 GTexel/s | ![]() | vs | - | |
Render Output Units | 2 | ![]() | vs | - | |
Pixel Rate | 0.6 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | - | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | - | ||
DVI Connections | 0 | vs | - | ||
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 4 Watts | ![]() | vs | 35 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | ![]() | vs | 10 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.0 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | - | |||
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Intel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors. Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface. Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings. | HD i5 M560 is specific version of Intel HD 3000 graphics that is built into the 'Intel Core i5 M560' processor. You can only play most of the latest games like Call Of Duty: Modern Warfare 3, Batman: Arkham City, The Elder Scrolls V: Skyrim, Crysis 2 on the lowest settings, but you might experience a small lag. Less demanding games will run from medium to high settings. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |