Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 2030 | GeForce GTX 470 Golden Sample Edition |
Cyberpunk 2077 | 169% | 178% |
Hitman 3 | 250% | 262% |
Assassins Creed: Valhalla | 146% | 154% |
Resident Evil 8 | 169% | 178% |
FIFA 21 | 36% | 40% |
Grand Theft Auto VI | 279% | 291% |
Call of Duty: Black Ops Cold War | 138% | 146% |
Genshin Impact | 169% | 178% |
The Medium | 236% | 247% |
Far Cry 6 | 289% | 302% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 2030 are marginally better than the Nvidia GeForce GTX 470 Golden Sample Edition.
The GeForce GT 2030 has a 602 MHz higher core clock speed but 24 fewer Texture Mapping Units than the GTX 470. The lower TMU count doesn't matter, though, as altogether the GeForce GT 2030 manages to provide 3.7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GT 2030 has a 602 MHz higher core clock speed than the GTX 470, but the GTX 470 has 24 more Render Output Units than the GeForce GT 2030. As a result, the GTX 470 exhibits a 6 GPixel/s better Pixel Fill Rate than the GeForce GT 2030. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 470 was released over three years more recently than the GeForce GT 2030, and so the GTX 470 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GT 2030 when running the latest games.
The GeForce GT 2030 has 768 MB more video memory than the GTX 470, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The GTX 470 has 104 GB/sec greater memory bandwidth than the GeForce GT 2030, which means that the memory performance of the GTX 470 is massively better than the GeForce GT 2030.
The GeForce GT 2030 has 384 Shader Processing Units and the GeForce GTX 470 Golden Sample Edition has 448. However, the actual shader performance of the GeForce GT 2030 is 578 and the actual shader performance of the GTX 470 is 582. The GTX 470 having 4 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 470 delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GT 2030.
The GeForce GT 2030 transistor size technology is 28 nm (nanometers) smaller than the GTX 470. This means that the GeForce GT 2030 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 470. While they exhibit similar graphical performance, the GeForce GT 2030 should consume less power than the GTX 470.
The GeForce GT 2030 requires 30 Watts to run and the GeForce GTX 470 Golden Sample Edition requires 215 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 2030 and a PSU with at least 550 Watts for the GTX 470. The GTX 470 requires 185 Watts more than the GeForce GT 2030 to run. The difference is significant enough that the GTX 470 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 2030.
Core Speed | 1252 MHz | ![]() | vs | 650 MHz | |
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Boost Clock | 1506 MHz | ![]() | vs | - | |
Architecture | Turing | Fermi GF100-275-A3 | |||
OC Potential | - | vs |
![]() | Poor | |
Driver Support | Great |
![]() | vs | Poor | |
Release Date | 30 Nov -0001 | vs | ![]() | 01 Jun 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 8.3
|
![]() |
vs | 8.2
|
|
1920x1080 | 6.4
|
![]() |
vs | 6.3
|
|
2560x1440 | 4.7
|
![]() |
vs | 4.6
|
|
3840x2160 | 3.1
|
![]() |
vs | - |
Memory | 2048 MB | ![]() | vs | 1280 MB | |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | ![]() | vs | 850 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 320 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 32GB/sec | vs | ![]() | 136GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
640 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | vs | ![]() | 448 | |
---|---|---|---|---|---|
Actual Shader Performance | 28% | ![]() | vs | ![]() | 28% |
Technology | 12nm | ![]() | vs | 40nm | |
Texture Mapping Units | 32 | vs | ![]() | 56 | |
Texture Rate | 40.1 GTexel/s | ![]() | vs | 36.4 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 40 | |
Pixel Rate | 20 GPixel/s | vs | ![]() | 26 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 3840x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 30 Watts | ![]() | vs | 215 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts | ![]() | vs | 550 Watts & 38 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.6 | ![]() | vs | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | Intel Core i7-930 Quad 2.80GHz | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 2030 2GB is a rumoured low-end 20 series Nvidia graphics card based on the first revision of the Turing GPU architecture. Architecture The first variant of the Turing architecture succeeds the Pascal architecture. Manufactured with a 12nm technology, it has a large L2 Cache, which allows NVIDIA to produce graphics cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU The GT 2030 equips a GPU codenamed GT108 and offers [TBA] Shader Processing Units, [TBA] TMUs and [TBA] ROPs, on a 64-bit memory interface. The central unit runs at 1252MHz and goes up to 1506MHz, in Turbo Mode, while the memory clock operates at 1250MHz. Features DirectX 12.0 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 30W, it requires at least a 300W PSU and relies entirely on the PCI Slot for power. Release Price The GeForce GT 2030 is a low-end graphics card that focuses on games requiring minimal graphics performance. It may run some AAA games in 2018 on Low. Consequently, the GT 2030 will come with a budget price tag and will be available from as little as $79.99. | GeForce GTX 470 Golden Sample Edition is a special edition of the high-end GeForce GTX 470. This edition comes with a dual-fan custom solution and overclocked out of the box in the central unit which was increased from 607MHz to 650MHz, while the operating memory clock is now of 850MHz, instead of 837MHz. Benchmarks indicate a 7% performance boost when compared to the reference card. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |