Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Intel UHD Graphics 630 GeForce GTS 450 v4
Cyberpunk 2077 874% 880%
Call of Duty Warzone 609% 613%
Minecraft: Dungeons 648% 653%
Valorant 30% 30%
Grand Theft Auto VI 983% 990%
Assassins Creed: Valhalla 874% 880%
Doom Eternal 622% 627%
Maneater 509% 513%
Mount and Blade 2: Bannerlord 582% 587%
Microsoft Flight Simulator 562% 567%

In terms of overall gaming performance, the graphical capabilities of the Intel UHD Graphics 630 are marginally better than the Nvidia GeForce GTS 450 v4.

The GTS 450 has a 433 MHz higher core clock speed and 1 more Texture Mapping Units than the UHD Graphics 630. This results in the GTS 450 providing 10.7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTS 450 has a 433 MHz higher core clock speed and 13 more Render Output Units than the UHD Graphics 630. This results in the GTS 450 providing 11.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The UHD Graphics 630 was released over three years more recently than the GTS 450, and so the UHD Graphics 630 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GTS 450 when running the latest games.

The GTS 450 has 1024 MB video memory, but the UHD Graphics 630 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The UHD Graphics 630 has 184 Shader Processing Units and the GeForce GTS 450 v4 has 144. However, the actual shader performance of the UHD Graphics 630 is 212 and the actual shader performance of the GTS 450 is 226. The GTS 450 having 14 better shader performance and an altogether better performance when taking into account other relevant data means that the GTS 450 delivers a noticeably smoother and more efficient experience when processing graphical data than the UHD Graphics 630.

The UHD Graphics 630 transistor size technology is 26 nm (nanometers) smaller than the GTS 450. This means that the UHD Graphics 630 is expected to run slightly cooler and achieve higher clock frequencies than the GTS 450. While they exhibit similar graphical performance, the UHD Graphics 630 should consume less power than the GTS 450.

The UHD Graphics 630 requires 15 Watts to run and the GeForce GTS 450 v4 requires 106 Watts. We would recommend a PSU with at least 400 Watts for the GTS 450, but we do not have a recommended PSU wattage for the UHD Graphics 630. The GTS 450 requires 91 Watts more than the UHD Graphics 630 to run. The difference is significant enough that the GTS 450 may have an adverse affect on your yearly electricity bills in comparison to the UHD Graphics 630.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed350 MHzvs783 MHz
Boost Clock1150 MHzvs-
ArchitectureGeneration 9.5Fermi GF116-250-KA-A1
OC Potential - vs Fair
Driver Support - vs Poor
Release Date01 Sep 2017vs11 Jul 2012
GPU LinkGD LinkGD Link

Resolution Performance

vs green tick
vs green tick
green tick vs
vs green tick
green tick vs -

GPU Memory

MemoryN/Avs1024 MB
Memory Speed-vs700 MHz
Memory Bus-vs128 Bit
Memory Type-vsDDR3
Memory Bandwidth-vs22.4GB/sec
L2 Cache 0 KB vs green tick 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units184vs144
Actual Shader Performance10%vs11%
Texture Mapping Units23vs24
Texture Rate8.1 GTexel/svs18.8 GTexel/s
Render Output Units3vs16
Pixel Rate1.1 GPixel/svs12.5 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)-vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections0vs-

GPU Power Requirements

Max Power15 Wattsvs106 Watts
Recommended PSU-400 Watts & 29 Amps

GPU Features

Shader Model6.4vs5.0
Open GL4.6vs4.5
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor-Intel Core i3-3220 3.3GHz
Recommended RAM-4 GB
Maximum Recommended Gaming Resolution-1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview Intel UHD Graphics 630 are Integrated Graphics in some of Intel's Coffee Lake Processors. Architecture The Coffee Lake Architecture succeeds the Kaby Lake Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.1 and OpenGL 4.6, as well as DDR4 Memory Support. GPU The central unit initially runs at 300MHz and goes up to 1150MHz in Turbo Mode. The GPU Codenamed GT2 offers 184 Shader Processing Units, 23 TMUs and 3 ROPs Memory Speed The operating memory clock depends on which speed the System's RAM is running and which memory type is installed and is ultimately limited by the highest operating speed that the processor supports. Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface. Memory Frame Buffer The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.Overview
GeForce GTS 450 v4 is a fast-middle-class Graphics Card based on the second revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF116-250-KA-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 783MHz.

The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 700MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.

Cooling Solution
The Cooling Solution consists of a Single-Fan.

Power Consumption
With a rated board TDP of 106W, it requires at least a 400W PSU and an available 6-pin connector.

Gaming benchmarks put its performance around Radeon HD 6570 meaning Radeon HD 6670 is still faster.

System Suggestions
We recommend a decent processor (Intel Core i3) and 4GB of RAM for a system with GeForce GTS 450 v4.
Recommended CPU
Possible GPU Upgrades
GPU Variants