Recommended System Requirements | ||
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Game | GeForce GTX 1650 Mobile | Radeon R9 M395X 4GB |
Cyberpunk 2077 | 40% | 85% |
Hitman 3 | 82% | 141% |
Assassins Creed: Valhalla | 28% | 69% |
Resident Evil 8 | 40% | 85% |
FIFA 21 | 30% | 7% |
Grand Theft Auto VI | 97% | 161% |
Call of Duty: Black Ops Cold War | 24% | 64% |
Genshin Impact | 40% | 85% |
The Medium | 74% | 131% |
Far Cry 6 | 102% | 168% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 1650 Mobile are noticeably better than the AMD Radeon R9 M395X 4GB.
The GTX 1650 has a 672 MHz higher core clock speed than the R9 M395X, but the R9 M395X has 64 more Texture Mapping Units than the GTX 1650. As a result, the R9 M395X exhibits a 3.2 GTexel/s better Texture Fill Rate than the GTX 1650. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 1650 has a 672 MHz higher core clock speed than the R9 M395X and the same number of Render Output Units. This results in the GTX 1650 providing 21.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 1650 was released over three years more recently than the R9 M395X, and so the GTX 1650 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the R9 M395X when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GeForce GTX 1650 Mobile and the Radeon R9 M395X 4GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The R9 M395X has 96 GB/sec greater memory bandwidth than the GTX 1650, which means that the memory performance of the R9 M395X is massively better than the GTX 1650.
The GeForce GTX 1650 Mobile has 1024 Shader Processing Units and the Radeon R9 M395X 4GB has 2048. However, the actual shader performance of the GTX 1650 is 1597 and the actual shader performance of the R9 M395X is 1259. The GTX 1650 having 338 better shader performance is not particularly notable, as altogether the R9 M395X performs better when taking into account other relevant data.
The GTX 1650 transistor size technology is 16 nm (nanometers) smaller than the R9 M395X. This means that the GTX 1650 is expected to run slightly cooler and achieve higher clock frequencies than the R9 M395X.
The GeForce GTX 1650 Mobile requires 50 Watts to run and the Radeon R9 M395X 4GB requires 125 Watts. The R9 M395X requires 75 Watts more than the GTX 1650 to run. The difference is significant enough that the R9 M395X may have an adverse affect on your yearly electricity bills in comparison to the GTX 1650.
Core Speed | 1395 MHz | ![]() | vs | 723 MHz | |
---|---|---|---|---|---|
Boost Clock | 1560 MHz | ![]() | vs | - | |
Architecture | Turing | GCN 1.2 Amethyst XT | |||
OC Potential | - | vs |
![]() | Fair | |
Driver Support | Great | vs | Great | ||
Release Date | 23 Apr 2019 | ![]() | vs | 09 Jun 2015 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | ![]() |
10
|
---|---|---|---|---|---|
1600x900 | 10
|
![]() |
vs | 9.8
|
|
1920x1080 | 9
|
![]() |
vs | 7.8
|
|
2560x1440 | 6.7
|
![]() |
vs | 5.7
|
|
3840x2160 | 5.2
|
![]() |
vs | 4.2
|
Memory | 4096 MB | ![]() | vs | ![]() | 4096 MB |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | vs | ![]() | 1250 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 64GB/sec | vs | ![]() | 160GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
768 KB | |
Delta Color Compression | no | vs | yes | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 1024 | vs | ![]() | 2048 | |
---|---|---|---|---|---|
Actual Shader Performance | 77% | ![]() | vs | 61% | |
Technology | 12nm | ![]() | vs | 28nm | |
Texture Mapping Units | 64 | vs | ![]() | 128 | |
Texture Rate | 89.3 GTexel/s | vs | ![]() | 92.5 GTexel/s | |
Render Output Units | 32 | ![]() | vs | ![]() | 32 |
Pixel Rate | 44.6 GPixel/s | ![]() | vs | 23.1 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 3840x2160 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | 0 | ||
Comparison |
Max Power | 50 Watts | ![]() | vs | 125 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 6.5 | ![]() | vs | 5.0 | |
Open GL | 4.6 | ![]() | vs | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-9300H 4-Core 2.4GHz | ![]() | vs | Intel Core i7-4810MQ 4-Core 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 16 GB | vs | ![]() | 8 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 1650 Mobile is a mid-range GeForce 16 Series graphics card for laptops based on the Turing GPU architecture. It is considered a great price to performance graphics card. Architecture The Turing architecture represents a process shrink down to 12nm compared to 14nm Pascal. Unlike the RTX series, the GTX series does not support real-time ray-tracing. GPU It equips a Turing GPU codenamed TU116, which has 1024 Shader Processing Units, 64 TMUs, 32 ROPs and 16 SMs. The central unit runs at 1395 MHz and goes up to 1560 MHz in Boost mode. Memory The GPU accesses a 4GB frame buffer of first-gen GDDR5 memory through a 128-bit memory interface, while the Memory clock operates at 1000MHz, or 8GHz effective. Power Consumption With a rated board TDP of 50W the GTX 1650 Mobile is averagely resource-intensive and will fairly significantly reduce laptop battery life at full load. System Suggestions GeForce GTX 1650 Mobile is best suited for resolutions up to and including 1600x900. We recommend a mid-range Processor and at least 16GB of RAM for optimal performance. | Overview Radeon R9 M395X 4GB is a High-End Mobile Graphics Card based on the second revision of the Graphics Core Next Architecture (CGN). Architecture Radeon R9 M395X 4GB Features a GPU Codenamed Amethyst XT which is a Third Gen GCN GPU and is identical to the Tonga XT GPU used on the Desktop Radeon R9 380X. Amethyst XT has 32 Compute Units Unlocked and thus offers 2048 Shader Processing Units, 128 TMUs and 32 ROPs. GPU The Central Unit is Clocked at 723MHz. Memory: Speed The GPU is equipped with fast GDDR5 and Accesses the Frame Buffer through a 256-bit Memory Interface. The Memory Clock Operates at 1250MHz. Memory: Frame Buffer The GPU can fill up a Memory Pool of up to 4GB. Under most circumstances, this only proves useful in certain 3D Games whose Settings Require Large Amounts of Memory. However, because the GPU itself is too weak to work under other circumstances in which 4GB of Memory are needed - such as 4K Gaming, a Large Frame Buffer is mostly a Gimmick. Power Consumption With a rated board TDP of 125W, it is suited for very large laptops. Performance Radeon R9 M395X 4GB is a Direct Rebrand of Radeon R9 M295X 4GB. Performance is Comparable to the desktop Radeon R9 280. Therefore, even GeForce GTX 970M is still faster. System Suggestions Radeon R9 M395X 4GB is best suited for resolutions up to and including 1920x1080. We recommend a Strong Processor and 8GB of RAM for Optimal Performance. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |