Recommended System Requirements | ||
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Game | Intel 865G | GeForce 4 MX 440 |
Cyberpunk 2077 | 19725% | 9726% |
Hitman 3 | 25689% | 12683% |
Assassins Creed: Valhalla | 18032% | 8887% |
Resident Evil 8 | 19725% | 9726% |
FIFA 21 | 9900% | 4857% |
Grand Theft Auto VI | 27795% | 13726% |
Call of Duty: Black Ops Cold War | 17444% | 8596% |
Genshin Impact | 19725% | 9726% |
The Medium | 24637% | 12161% |
Far Cry 6 | 28584% | 14117% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 4 MX 440 are massively better than the Intel 865G.
The 865G was released over a year more recently than the 4 MX, and so the 865G is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 4 MX.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 4 MX has 112 MB more video memory than the 865G, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 4 MX also has superior memory performance overall.
The 4 MX has 3.2 GB/sec greater memory bandwidth than the 865G, which means that the memory performance of the 4 MX is marginally better than the 865G.
The 4 MX has 2 Shader Processing Units but the 865G does not have an entry, so the two GPUs cannot be reliably compared in this area.
The 865G requires 13 Watts to run but there is no entry for the GeForce 4 MX 440.
Core Speed | 200 MHz | vs | ![]() | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Springdale | NV17 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 May 2003 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 128 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 200 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR | ![]() | vs | ![]() | DDR |
Memory Bandwidth | - | vs | ![]() | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | - | vs | ![]() | 2 | |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | 1280x1024 | vs | ![]() | 1600x1200 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 13 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 7.0 | ![]() | vs | ![]() | 7.0 |
---|---|---|---|---|---|
Shader Model | - | vs | - | ||
Open GL | 1.3 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel 865G comes embedded on the Pentium 4, Pentium D, Pentium Extreme Edition, Celeron, Celeron D CPUS and features an Integrated GPU called Intel Extreme Graphics 2. It only supports DirectX up to 7.0 so even DirectX 8/9 games aren't (hardware) supported. The performance is ridiculous and even very old games (before 2003) might require reduced settings. Today's games are, obviously, unplayable. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |