Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 680 Galaxy Edition | GeForce GTX 560 Ti |
Cyberpunk 2077 | 46% | 190% |
Hitman 3 | 90% | 277% |
Assassins Creed: Valhalla | 34% | 165% |
Resident Evil 8 | 46% | 190% |
FIFA 21 | 26% | 46% |
Grand Theft Auto VI | 105% | 308% |
Call of Duty: Black Ops Cold War | 29% | 156% |
Genshin Impact | 46% | 190% |
The Medium | 82% | 262% |
Far Cry 6 | 111% | 319% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 680 Galaxy Edition are significantly better than the Nvidia GeForce GTX 560 Ti.
The GTX 680 has a 288 MHz higher core clock speed and 64 more Texture Mapping Units than the GTX 560 Ti. This results in the GTX 680 providing 89.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 680 has a 288 MHz higher core clock speed than the GTX 560 Ti and the same number of Render Output Units. This results in the GTX 680 providing 9.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 680 was released over a year more recently than the GTX 560 Ti, and so the GTX 680 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 560 Ti.
The GTX 680 has 3072 MB more video memory than the GTX 560 Ti, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 680 also has superior memory performance overall.
The GTX 680 has 64 GB/sec greater memory bandwidth than the GTX 560 Ti, which means that the memory performance of the GTX 680 is much better than the GTX 560 Ti.
The GeForce GTX 680 Galaxy Edition has 1536 Shader Processing Units and the GeForce GTX 560 Ti has 384. However, the actual shader performance of the GTX 680 is 1806 and the actual shader performance of the GTX 560 Ti is 631. The GTX 680 having 1175 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 680 delivers a massively smoother and more efficient experience when processing graphical data than the GTX 560 Ti.
The GTX 680 transistor size technology is 12 nm (nanometers) smaller than the GTX 560 Ti. This means that the GTX 680 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560 Ti.
The GeForce GTX 680 Galaxy Edition requires 195 Watts to run and the GeForce GTX 560 Ti requires 170 Watts. We would recommend a PSU with at least 550 Watts for the GTX 680 and a PSU with at least 500 Watts for the GTX 560 Ti. The GTX 680 requires 25 Watts more than the GTX 560 Ti to run. The difference is not significant enough for the GTX 680 to have a noticeably larger impact on your yearly electricity bills than the GTX 560 Ti.
Core Speed | 1110 MHz | ![]() | vs | 822 MHz | |
---|---|---|---|---|---|
Boost Clock | 1176 MHz | ![]() | vs | - | |
Architecture | Kepler GK104-400-A2 | Fermi GF114-400-A1 | |||
OC Potential | Good |
![]() |
vs | Fair | |
Driver Support | Good |
![]() | vs | Poor | |
Release Date | 01 May 2012 | ![]() | vs | 25 Jan 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 10
|
![]() |
vs | 8
|
|
1920x1080 | 8.8
|
![]() |
vs | 6.2
|
|
2560x1440 | 6.4
|
![]() |
vs | 4.2
|
|
3840x2160 | 4.7
|
![]() |
vs | - |
Memory | 4096 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 1502 MHz | ![]() | vs | 1002 MHz | |
Memory Bus | 256 Bit | ![]() | vs | ![]() | 256 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 192.3GB/sec | ![]() | vs | 128.3GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | ![]() |
512 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 1536 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 87% | ![]() | vs | 30% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 128 | ![]() | vs | 64 | |
Texture Rate | 142.1 GTexel/s | ![]() | vs | 52.6 GTexel/s | |
Render Output Units | 32 | ![]() | vs | ![]() | 32 |
Pixel Rate | 35.5 GPixel/s | ![]() | vs | 26.3 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | 0 | ||
Comparison |
Max Power | 195 Watts | vs | ![]() | 170 Watts | |
---|---|---|---|---|---|
Recommended PSU | 550 Watts & 42 Amps | vs | ![]() | 500 Watts & 31 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-3770K 4-Core 3.5GHz | vs | ![]() | Intel Core i5-2300 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | 1600x900 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 680 Galaxy Edition is a Special Edition of the powerful GeForce GTX 680. See the standard version for more information about it. Compared to the standard version, GeForce GTX 680 Galaxy Edition features an increased core-clock that went from 1006MHz to 1110MHz and the turbo boost from 1100MHz to 1176MHz. The amount of memory was also increased from 2GB to 4GB, proving useful if gaming at high resolutions and using many image improving techniques, though we consider this excessive. Expect a 9% performance boost when compared to the standard card. | Overview GeForce GTX 560 Ti is a Performance Graphics Card based on the Fermi Architecture. Architecture The Fermi Architecture was first manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF114-400-A1 which has 8 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 64 TMUs and 32 ROPs. The Central Unit is clocked at 822MHz. Memory The GPU accesses a 1GB frame buffer of fast GDDR5, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1002Hz. Power Consumption With a rated board TDP of 170W, it requires at least a 500W PSU with two available 6-pin connectors. Performance GeForce GTX 560 Ti competes with Radeon HD 6870 and proves to be around 5% faster. System Suggestions GeForce GTX 560 Ti is best suited for resolutions up to and including 1600x900. We recommend a Decent Processor and 8GB of RAM for Optimal Performance. |
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