Recommended System Requirements | ||
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Game | Intel HD Graphics 4000 Mobile | HD i5 M430 |
Cyberpunk 2077 | 1514% | 4878% |
Hitman 3 | 2000% | 6376% |
Assassins Creed: Valhalla | 1376% | 4453% |
Resident Evil 8 | 1514% | 4878% |
FIFA 21 | 714% | 2411% |
Grand Theft Auto VI | 2171% | 6904% |
Call of Duty: Black Ops Cold War | 1329% | 4305% |
Genshin Impact | 1514% | 4878% |
The Medium | 1914% | 6111% |
Far Cry 6 | 2236% | 7103% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 4000 Mobile are massively better than the Intel HD i5 M430.
The Graphics 4000 was released over a year more recently than the HD i5 M430, and so the Graphics 4000 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the HD i5 M430.
The HD Graphics 4000 Mobile and the HD i5 M430 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Graphics 4000 has 8.5 GB/sec greater memory bandwidth than the HD i5 M430, which means that the memory performance of the Graphics 4000 is marginally better than the HD i5 M430.
The HD Graphics 4000 Mobile has 16 Shader Processing Units and the HD i5 M430 has 12. However, the actual shader performance of the Graphics 4000 is 86 and the actual shader performance of the HD i5 M430 is 15. The Graphics 4000 having 71 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 4000 delivers a slightly smoother and more efficient experience when processing graphical data than the HD i5 M430.
The HD Graphics 4000 Mobile requires 55 Watts to run and the HD i5 M430 requires 35 Watts. The Graphics 4000 requires 20 Watts more than the HD i5 M430 to run. The difference is not significant enough for the Graphics 4000 to have a noticeably larger impact on your yearly electricity bills than the HD i5 M430.
Core Speed | 650 MHz | ![]() | vs | 500 MHz | |
---|---|---|---|---|---|
Boost Clock | 1350 MHz | ![]() | vs | - | |
Architecture | Ivy Bridge GT2 | Arrandale | |||
OC Potential | None | vs | None | ||
Driver Support | Good |
![]() | vs | - | |
Release Date | 08 Mar 2012 | ![]() | vs | 30 Mar 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 3
|
![]() |
vs | - | |
1920x1080 | 2.2
|
![]() |
vs | - | |
2560x1440 | 1.6
|
![]() |
vs | - | |
3840x2160 | 1.2
|
![]() |
vs | - |
Memory | N/A | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 800 MHz | ![]() | vs | 533 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | ![]() | vs | 17.1GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 16 | ![]() | vs | 12 | |
---|---|---|---|---|---|
Actual Shader Performance | 4% | ![]() | vs | 1% | |
Technology | 22nm | ![]() | vs | - | |
Texture Mapping Units | 4 | ![]() | vs | - | |
Texture Rate | 2.6 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 2.6 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | - | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | - | ||
DVI Connections | 0 | vs | - | ||
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 55 Watts | vs | ![]() | 35 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | ![]() | vs | 10 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.0 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | - | |||
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview Intel HD Graphics 4000 Mobile are Integrated Graphics in some of Intel's Mobile Ivy Bridge Processors. Architecture The Ivy Bridge GT2 Core includes support for DirectX 11, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers Hardware Tessellation, Dedicated L3 Cache and better Video Decoding Performance, when compared to its Predecessor. GPU It equips a GPU Codenamed GT2 which offers 16 Shader Processing Units, 4 TMUs and 4 ROPs. The Central Unit Initially Runs at 650MHz and goes up to 1350MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 425M. Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools. System Suggestions We recommend 4GB of RAM for a system with Intel HD Graphics 4000 Mobile. | HD i5 M430 is specific version of GMA5700MHD graphics that is built into the 'Intel Core i5 M430' processor. You can only play most of the latest games like Call Of Duty: Modern Warfare 3, Batman: Arkham City, Crysis 2 on the lowest settings, but you might experience a small lag. Less demanding games will run from medium to high settings. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |