Recommended System Requirements | ||
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Game | Intel 82915G | GeForce 4 MX 440 |
Cyberpunk 2077 | 10173% | 9726% |
Hitman 3 | 13264% | 12683% |
Assassins Creed: Valhalla | 9295% | 8887% |
Call of Duty: Black Ops Cold War | 8991% | 8596% |
FIFA 21 | 5082% | 4857% |
Grand Theft Auto VI | 14355% | 13726% |
Far Cry 6 | 14764% | 14117% |
Genshin Impact | 10173% | 9726% |
Battlefield 6 | 13264% | 12683% |
Resident Evil 8 | 10173% | 9726% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 4 MX 440 are marginally better than the Intel 82915G.
The 82915G has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.
The 82915G was released over a year more recently than the 4 MX, and so the 82915G is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 4 MX.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 82915G has 58 MB more video memory than the 4 MX, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the 4 MX has superior memory performance.
The 4 MX has 3.2 GB/sec greater memory bandwidth than the 82915G, which means that the memory performance of the 4 MX is marginally better than the 82915G.
The 82915G has 4 Shader Processing Units and the GeForce 4 MX 440 has 2. However, the actual shader performance of the 82915G is 0 and the actual shader performance of the 4 MX is 1. The 4 MX having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the 4 MX delivers a marginally smoother and more efficient experience when processing graphical data than the 82915G.
The 82915G requires 17 Watts to run but there is no entry for the GeForce 4 MX 440.
Core Speed | - | vs | ![]() | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | - | NV17 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Jun 2004 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | ![]() | vs | 128 MB | |
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Memory Speed | - | vs | ![]() | 200 MHz | |
Memory Bus | - | vs | ![]() | 128 Bit | |
Memory Type | - | vs | ![]() | DDR | |
Memory Bandwidth | - | vs | ![]() | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | ![]() | vs | 2 | |
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Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 1600x1200 | |
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VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 17 Watts | - | |||
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Recommended PSU | - | - |
DirectX | 9.0 | ![]() | vs | 7.0 | |
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Shader Model | - | vs | - | ||
Open GL | - | vs | ![]() | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel 82915G comes embedded on the Pentium 4, Pentium D and Celeron D CPUs and features an Integrated GPU called Intel GMA 900. It only supports DirectX up to 9.0c so DirectX 10/11 games aren't (hardware) supported. The performance depends on the CPU it's embedded since Pentium 4 only supports DDR and Celeron D supports DDR2. Therefore, the memory bandwidth is quite different. Today's modern games are unplayable, even at the lowest settings. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |