Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game GeForce 4 MX 440 All-in-Wonder Radeon 7500
Cyberpunk 2077 9726% 9087%
Assassins Creed: Valhalla 8887% 8302%
Call of Duty: Black Ops Cold War 8596% 8030%
Grand Theft Auto VI 13726% 12827%
FIFA 21 4857% 4534%
Genshin Impact 9726% 9087%
Far Cry 6 14117% 13193%
Hitman 3 12683% 11851%
Watch Dogs Legion 9378% 8762%
World of Warcraft: Shadowlands 13987% 13071%

In terms of overall gaming performance, the graphical capabilities of the AMD All-in-Wonder Radeon 7500 are very slightly better than the Nvidia GeForce 4 MX 440.

The 4 MX was released less than a year after the All-in-Wonder Radeon 7500, and so they are likely to have similar driver support for optimizing performance when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The 4 MX has 64 MB more video memory than the All-in-Wonder Radeon 7500, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the All-in-Wonder Radeon 7500 has superior memory performance.

The All-in-Wonder Radeon 7500 has 2.6 GB/sec greater memory bandwidth than the 4 MX, which means that the memory performance of the All-in-Wonder Radeon 7500 is marginally better than the 4 MX.

Both the GeForce 4 MX 440 and the All-in-Wonder Radeon 7500 have 2 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the 4 MX is 1 and by the All-in-Wonder Radeon 7500 is 0. Knowing that the shader performance of the 4 MX is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed275 MHzvs260 MHz
Boost Clock-vs-
OC Potential - vs -
Driver Support - vs -
Release Date06 Feb 2002vs22 Jan 2002
GPU LinkGD LinkGD Link

GPU Memory

Memory128 MBvs64 MB
Memory Speed200 MHzvs360 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDRvsDDR
Memory Bandwidth3.2GB/secvs5.8GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units2vs2
Actual Shader Performance0%vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-

GPU Outputs

Max Digital Resolution (WxH)1600x1200vs1600x1200
VGA Connections1vs1
DVI Connections1vs-
HDMI Connections0vs-
DisplayPort Connections-vs-

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

Shader Model-vs-
Open GL1.2vs1.4
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings....The All-in-Wonder (also abbreviated to AIW) was a combination graphics card/TV tuner card designed by ATI Technologies. It was introduced on November 11, 1996. ATI had previously used the Wonder trademark on other graphics cards, however, they were not full TV/graphics combo cards (EGA Wonder, VGA Wonder, Graphics Wonder). ATI also makes other TV oriented cards that use the word Wonder (TV Wonder, HDTV Wonder, DV Wonder), and remote control (Remote Wonder). The All-in-Wonder line debuted with the Rage chipset series. The cards were available in two forms, built by third-party manufacturers (marked as 'Powered by ATI') as well as by ATI itself ('Built by ATI')
Recommended CPU
Possible GPU Upgrades
GPU Variants