Recommended System Requirements | ||
---|---|---|
Game | GeForce 8600 GT 512MB GDDR3 | GeForce GT 230 |
Cyberpunk 2077 | 1514% | 1089% |
Assassins Creed: Valhalla | 1376% | 988% |
Call of Duty: Black Ops Cold War | 1329% | 953% |
Grand Theft Auto VI | 2171% | 1574% |
FIFA 21 | 714% | 500% |
Genshin Impact | 1514% | 1089% |
Far Cry 6 | 2236% | 1621% |
Hitman 3 | 2000% | 1447% |
Watch Dogs Legion | 1457% | 1047% |
World of Warcraft: Shadowlands | 2214% | 1605% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 230 are significantly better than the Nvidia GeForce 8600 GT 512MB GDDR3.
The GeForce GT 230 has a 110 MHz higher core clock speed and 8 more Texture Mapping Units than the 8600 GT. This results in the GeForce GT 230 providing 7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GT 230 has a 110 MHz higher core clock speed and 8 more Render Output Units than the 8600 GT. This results in the GeForce GT 230 providing 6.1 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GT 230 was released over a year more recently than the 8600 GT, and so the GeForce GT 230 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 and the GeForce GT 230 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GeForce GT 230 has 35.2 GB/sec greater memory bandwidth than the 8600 GT, which means that the memory performance of the GeForce GT 230 is noticeably better than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 has 32 Shader Processing Units and the GeForce GT 230 has 48. However, the actual shader performance of the 8600 GT is 43 and the actual shader performance of the GeForce GT 230 is 78. The GeForce GT 230 having 35 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GT 230 delivers a noticeably smoother and more efficient experience when processing graphical data than the 8600 GT.
The GeForce GT 230 transistor size technology is 25 nm (nanometers) smaller than the 8600 GT. This means that the GeForce GT 230 is expected to run slightly cooler and achieve higher clock frequencies than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 requires 46 Watts to run and the GeForce GT 230 requires 75 Watts. We would recommend a PSU with at least 350 Watts for the 8600 GT and a PSU with at least 300 Watts for the GeForce GT 230. The GeForce GT 230 requires 29 Watts more than the 8600 GT to run. The difference is not significant enough for the GeForce GT 230 to have a noticeably larger impact on your yearly electricity bills than the 8600 GT.
Core Speed | 540 MHz | vs | ![]() | 650 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Tesla G84 | Tesla G94-300-B1 | |||
OC Potential | Poor | vs |
![]() | Poor | |
Driver Support | Poor | vs | Poor | ||
Release Date | 01 Apr 2007 | vs | ![]() | 12 Oct 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 3.1
|
vs | ![]() |
3.9
|
|
1920x1080 | 2.2
|
vs | ![]() |
2.6
|
|
2560x1440 | 1.4
|
vs | ![]() |
1.7
|
|
3840x2160 | 0.9
|
![]() |
vs | - |
Memory | 512 MB | ![]() | vs | ![]() | 512 MB |
---|---|---|---|---|---|
Memory Speed | 700 MHz | vs | ![]() | 900 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR3 | ![]() | vs | ![]() | GDDR3 |
Memory Bandwidth | 22.4GB/sec | vs | ![]() | 57.6GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 32 | vs | ![]() | 48 | |
---|---|---|---|---|---|
Actual Shader Performance | 2% | vs | ![]() | 4% | |
Technology | 80nm | vs | ![]() | 55nm | |
Texture Mapping Units | 16 | vs | ![]() | 24 | |
Texture Rate | 8.6 GTexel/s | vs | ![]() | 15.6 GTexel/s | |
Render Output Units | 8 | vs | ![]() | 16 | |
Pixel Rate | 4.3 GPixel/s | vs | ![]() | 10.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 46 Watts | ![]() | vs | 75 Watts | |
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 24 Amps | vs | ![]() | 300 Watts & 22 Amps |
DirectX | 10.0 | ![]() | vs | ![]() | 10.0 |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | ![]() | 4.0 |
Open GL | 3.3 | ![]() | vs | ![]() | 3.3 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core 2 Duo E6600 2.4GHz | ![]() | vs | Intel Core 2 Duo E8400 3.0GHz | |
---|---|---|---|---|---|
Recommended RAM | 3 GB | ![]() | vs | 4 GB | |
Maximum Recommended Gaming Resolution | 1024x768 | vs | ![]() | 1366x768 |
Performance Value | ![]() |
---|
Mini Review | GeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT. On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB. However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings. | Overview GeForce GT 230 is a Middle-Class Graphics Card based on the First Revision of the Tesla Architecture. Architecture Tesla was NVIDIA's First Unified Shader Architecture. GPU It equips a GPU Codenamed G94-300-B1 which has 3 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 650MHz. Memory The GPU accesses a 512MB frame buffer of GDDR3, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 900MHz. Features DirectX 10.0 Support (10.0 Hardware Default) and support for NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies. Cooling Solution The Cooling Solution consists of a Single-Fan. Power Consumption With a rated board TDP of 75W, it relies entirely on the PCI Slot for Power meaning no extra connectors are required. Performance Gaming benchmarks put its performance on level with a Radeon HD 5570, meaning it is slightly faster than the more recent Fermi GeForce GT 430. |
---|
Recommended CPU | |||||
---|---|---|---|---|---|
Possible GPU Upgrades | - | ||||
GPU Variants | - | - |