Recommended System Requirements | ||
---|---|---|
Game | GeForce 8600 GT 512MB GDDR3 | GeForce 9600 GS |
Cyberpunk 2077 | 1514% | 1459% |
Hitman 3 | 2000% | 1928% |
Assassins Creed: Valhalla | 1376% | 1326% |
Resident Evil 8 | 1514% | 1459% |
FIFA 21 | 714% | 686% |
Grand Theft Auto VI | 2171% | 2093% |
Call of Duty: Black Ops Cold War | 1329% | 1279% |
Genshin Impact | 1514% | 1459% |
The Medium | 1914% | 1845% |
Far Cry 6 | 2236% | 2155% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 9600 GS are marginally better than the Nvidia GeForce 8600 GT 512MB GDDR3.
The 8600 GT has a 40 MHz higher core clock speed than the GeForce 9600 GS, but the GeForce 9600 GS has 8 more Texture Mapping Units than the 8600 GT. As a result, the GeForce 9600 GS exhibits a 3.4 GTexel/s better Texture Fill Rate than the 8600 GT. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The 8600 GT has a 40 MHz higher core clock speed than the GeForce 9600 GS, but the GeForce 9600 GS has 4 more Render Output Units than the 8600 GT. As a result, the GeForce 9600 GS exhibits a 1.7 GPixel/s better Pixel Fill Rate than the 8600 GT. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce 9600 GS was released over a year more recently than the 8600 GT, and so the GeForce 9600 GS is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 8600 GT.
The GeForce 9600 GS has 256 MB more video memory than the 8600 GT, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce 9600 GS also has superior memory performance overall.
The GeForce 9600 GS has 1.6 GB/sec greater memory bandwidth than the 8600 GT, which means that the memory performance of the GeForce 9600 GS is marginally better than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 has 32 Shader Processing Units and the GeForce 9600 GS has 48. However, the actual shader performance of the 8600 GT is 43 and the actual shader performance of the GeForce 9600 GS is 60. The GeForce 9600 GS having 17 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 9600 GS delivers a marginally smoother and more efficient experience when processing graphical data than the 8600 GT.
The GeForce 9600 GS transistor size technology is 15 nm (nanometers) smaller than the 8600 GT. This means that the GeForce 9600 GS is expected to run slightly cooler and achieve higher clock frequencies than the 8600 GT. While they exhibit similar graphical performance, the GeForce 9600 GS should consume less power than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 requires 46 Watts to run but there is no entry for the GeForce 9600 GS. We would recommend a PSU with at least 350 Watts for the 8600 GT and a PSU with at least 400 Watts for the GeForce 9600 GS. The GeForce 9600 GS has been recommended a PSU with 50 Watts more than the 8600 GT. The difference is significant enough that the GeForce 9600 GS may have a slight adverse affect on your yearly electricity bills in comparison to the 8600 GT.
Core Speed | 540 MHz | ![]() | vs | 500 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Tesla G84 | G94a | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 01 Apr 2007 | vs | ![]() | 01 May 2008 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 3.1
|
![]() |
vs | - | |
1920x1080 | 2.2
|
![]() |
vs | - | |
2560x1440 | 1.4
|
![]() |
vs | - | |
3840x2160 | 0.9
|
![]() |
vs | - |
Memory | 512 MB | vs | ![]() | 768 MB | |
---|---|---|---|---|---|
Memory Speed | 700 MHz | ![]() | vs | 500 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 192 Bit | |
Memory Type | GDDR3 | ![]() | vs | DDR2 | |
Memory Bandwidth | 22.4GB/sec | vs | ![]() | 24GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 32 | vs | ![]() | 48 | |
---|---|---|---|---|---|
Actual Shader Performance | 2% | vs | ![]() | 3% | |
Technology | 80nm | vs | ![]() | 65nm | |
Texture Mapping Units | 16 | vs | ![]() | 24 | |
Texture Rate | 8.6 GTexel/s | vs | ![]() | 12 GTexel/s | |
Render Output Units | 8 | vs | ![]() | 12 | |
Pixel Rate | 4.3 GPixel/s | vs | ![]() | 6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 46 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 24 Amps | ![]() | vs | 400 Watts & 26 Amps |
DirectX | 10.0 | ![]() | vs | ![]() | 10 |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | 3.0 | |
Open GL | 3.3 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core 2 Duo E6600 2.4GHz | vs | ![]() | Intel Core 2 Duo E4700 2.6GHz | |
---|---|---|---|---|---|
Recommended RAM | 3 GB | ![]() | vs | 4 GB | |
Maximum Recommended Gaming Resolution | 1024x768 | vs | ![]() | 1280x720 |
Performance Value | ![]() |
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Mini Review | GeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT. On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB. However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings. | It had previously been thought that NVIDIA had decided to drop the G and NV nomenclature for a D (for Desktop) nomenclature on their processors. Following the D is the generation number and the target market indicator. NVIDIA's official designations for target markets include Mainstream, Performance, and Enthusiast. For example, the D9E indicates a 9th generation Desktop GeForce video card for the Enthusiast market[1]. However, NVIDIA has actually forked their codenames into those of graphics processors, and those of graphics cards. The GPU cores have kept the prefix 'G' and future versions will include the prefix 'GT'; whereas the actual cards are now codenamed as D, generation number and target market. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |