Recommended System Requirements | ||
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Game | GeForce 8600 GT 512MB GDDR3 | Quadro FX 3400 |
Cyberpunk 2077 | 1514% | 2670% |
Hitman 3 | 2000% | 3503% |
Assassins Creed: Valhalla | 1376% | 2433% |
Resident Evil 8 | 1514% | 2670% |
FIFA 21 | 714% | 1297% |
Grand Theft Auto VI | 2171% | 3797% |
Call of Duty: Black Ops Cold War | 1329% | 2351% |
The Medium | 1914% | 3356% |
Genshin Impact | 1514% | 2670% |
Far Cry 6 | 2236% | 3907% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8600 GT 512MB GDDR3 are significantly better than the Nvidia Quadro FX 3400.
The 8600 GT was released over a year more recently than the Quadro FX 3400, and so the 8600 GT is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro FX 3400.
The 8600 GT has 256 MB more video memory than the Quadro FX 3400, so is likely to be slightly better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The Quadro FX 3400 has 6.4 GB/sec greater memory bandwidth than the 8600 GT, which means that the memory performance of the Quadro FX 3400 is marginally better than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 has 32 Shader Processing Units and the Quadro FX 3400 has 6. However, the actual shader performance of the 8600 GT is 43 and the actual shader performance of the Quadro FX 3400 is 2. The 8600 GT having 41 better shader performance and an altogether better performance when taking into account other relevant data means that the 8600 GT delivers a marginally smoother and more efficient experience when processing graphical data than the Quadro FX 3400.
The GeForce 8600 GT 512MB GDDR3 requires 46 Watts to run and the Quadro FX 3400 requires 101 Watts. We would recommend a PSU with at least 350 Watts for the 8600 GT and a PSU with at least 350 Watts for the Quadro FX 3400. The Quadro FX 3400 requires 55 Watts more than the 8600 GT to run. The difference is significant enough that the Quadro FX 3400 may have an adverse affect on your yearly electricity bills in comparison to the 8600 GT.
Core Speed | 540 MHz | ![]() | vs | 350 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Tesla G84 | NV45GL | |||
OC Potential | Poor |
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vs | - | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 01 Apr 2007 | ![]() | vs | 28 Jun 2004 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
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1600x900 | 3.1
|
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vs | - | |
1920x1080 | 2.2
|
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vs | - | |
2560x1440 | 1.4
|
![]() |
vs | - | |
3840x2160 | 0.9
|
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vs | - |
Memory | 512 MB | ![]() | vs | 256 MB | |
---|---|---|---|---|---|
Memory Speed | 700 MHz | ![]() | vs | 450 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR3 | ![]() | vs | ![]() | GDDR3 |
Memory Bandwidth | 22.4GB/sec | vs | ![]() | 28.8GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 32 | ![]() | vs | 6 | |
---|---|---|---|---|---|
Actual Shader Performance | 2% | ![]() | vs | 0% | |
Technology | 80nm | ![]() | vs | - | |
Texture Mapping Units | 16 | ![]() | vs | - | |
Texture Rate | 8.6 GTexel/s | ![]() | vs | - | |
Render Output Units | 8 | ![]() | vs | - | |
Pixel Rate | 4.3 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | - | |
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | - | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 46 Watts | ![]() | vs | 101 Watts | |
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 24 Amps | ![]() | vs | ![]() | 350 Watts |
DirectX | 10.0 | ![]() | vs | 9.0c | |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | 3.0 | |
Open GL | 3.3 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core 2 Duo E6600 2.4GHz | - | |||
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Recommended RAM | 3 GB | - | |||
Maximum Recommended Gaming Resolution | 1024x768 | ![]() | - |
Performance Value | ![]() |
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Mini Review | GeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT. On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB. However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings. | The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |