Recommended System Requirements | ||
---|---|---|
Game | GeForce 8600 GT 512MB GDDR3 | FireGL V7350 |
Hitman 3 | 2000% | 1446% |
Cyberpunk 2077 | 1514% | 1088% |
Assassins Creed: Valhalla | 1376% | 987% |
Resident Evil 8 | 1514% | 1088% |
FIFA 21 | 714% | 499% |
Grand Theft Auto VI | 2171% | 1572% |
Call of Duty: Black Ops Cold War | 1329% | 952% |
Genshin Impact | 1514% | 1088% |
Far Cry 6 | 2236% | 1619% |
The Medium | 1914% | 1383% |
In terms of overall gaming performance, the graphical capabilities of the AMD FireGL V7350 are significantly better than the Nvidia GeForce 8600 GT 512MB GDDR3.
The 8600 GT was released over a year more recently than the FireGL V7350, and so the 8600 GT is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the FireGL V7350.
The FireGL V7350 has 512 MB more video memory than the 8600 GT, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the FireGL V7350 also has superior memory performance overall.
The FireGL V7350 has 19.2 GB/sec greater memory bandwidth than the 8600 GT, which means that the memory performance of the FireGL V7350 is slightly better than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 has 32 Shader Processing Units and the FireGL V7350 has 8. However, the actual shader performance of the 8600 GT is 43 and the actual shader performance of the FireGL V7350 is 3. The 8600 GT having 40 better shader performance is not particularly notable, as altogether the FireGL V7350 performs better when taking into account other relevant data.
The GeForce 8600 GT 512MB GDDR3 requires 46 Watts to run but there is no entry for the FireGL V7350. We would recommend a PSU with at least 350 Watts for the 8600 GT and a PSU with at least 450 Watts for the FireGL V7350. The FireGL V7350 has been recommended a PSU with 100 Watts more than the 8600 GT. The difference is significant enough that the FireGL V7350 may have an adverse affect on your yearly electricity bills in comparison to the 8600 GT.
Core Speed | 540 MHz | vs | ![]() | 600 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Tesla G84 | - | |||
OC Potential | Poor |
![]() |
vs | - | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 01 Apr 2007 | ![]() | vs | 20 Mar 2006 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 3.1
|
![]() |
vs | - | |
1920x1080 | 2.2
|
![]() |
vs | - | |
2560x1440 | 1.4
|
![]() |
vs | - | |
3840x2160 | 0.9
|
![]() |
vs | - |
Memory | 512 MB | vs | ![]() | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 700 MHz | ![]() | vs | 650 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR3 | ![]() | vs | ![]() | GDDR3 |
Memory Bandwidth | 22.4GB/sec | vs | ![]() | 41.6GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 32 | ![]() | vs | 8 | |
---|---|---|---|---|---|
Actual Shader Performance | 2% | ![]() | vs | 0% | |
Technology | 80nm | ![]() | vs | - | |
Texture Mapping Units | 16 | ![]() | vs | - | |
Texture Rate | 8.6 GTexel/s | ![]() | vs | - | |
Render Output Units | 8 | ![]() | vs | - | |
Pixel Rate | 4.3 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 3840x2400 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 46 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 24 Amps | ![]() | vs | 450 Watts |
DirectX | 10.0 | ![]() | vs | 9.0c | |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | 3.0 | |
Open GL | 3.3 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core 2 Duo E6600 2.4GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 3 GB | - | |||
Maximum Recommended Gaming Resolution | 1024x768 | ![]() | - |
Performance Value | ![]() |
---|
Mini Review | GeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT. On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB. However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings. | The ATI FireGL range of video cards, renamed to FirePro 3D in late 2008, is the series specifically for CAD (Computer Aided Design) and DCC (Digital Content Creation) software, usually found in workstations. The FireGL line is designed for multimedia content creation programs, such as 3DS Max, and mechanical engineering design software such as Solidworks, whereas Radeon counterparts are suited towards video games. FireGL drivers were built with maximum image quality and pixel precision, with CAD specific functionalities such as the recently introduced AutoDetection Technology to tune the parameters inside the driver to achieve maximum performance for predefined list of software. However, because the drivers are also based on the Catalyst drivers made for the Radeon line, it makes them suitable for gaming, at the expense of probable compatibility issues with the very latest games due to the age of the drivers, with FireGL cards in theory pushing more data than their Radeon gaming counterparts. |
---|
Recommended CPU | - | ||||
---|---|---|---|---|---|
Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |