Recommended System Requirements | ||
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Game | GeForce 8600 GT 512MB GDDR3 | Radeon 9800 Pro |
Cyberpunk 2077 | 1514% | 2603% |
Assassins Creed: Valhalla | 1376% | 2372% |
Call of Duty: Black Ops Cold War | 1329% | 2292% |
Hitman 3 | 2000% | 3417% |
Grand Theft Auto VI | 2171% | 3704% |
FIFA 21 | 714% | 1264% |
Far Cry 6 | 2236% | 3811% |
Genshin Impact | 1514% | 2603% |
World of Warcraft: Shadowlands | 2214% | 3776% |
Watch Dogs Legion | 1457% | 2508% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8600 GT 512MB GDDR3 are significantly better than the AMD Radeon 9800 Pro.
The 8600 GT has a 160 MHz higher core clock speed and 8 more Texture Mapping Units than the Radeon 9800 Pro. This results in the 8600 GT providing 5.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since the 8600 GT supports up to DirectX 10.0.
The 8600 GT has a 160 MHz higher core clock speed than the Radeon 9800 Pro and the same number of Render Output Units. This results in the 8600 GT providing 1.3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The 8600 GT was released over three years more recently than the Radeon 9800 Pro, and so the 8600 GT is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon 9800 Pro when running the latest games.
The 8600 GT has 384 MB more video memory than the Radeon 9800 Pro, so is likely to be slightly better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The Radeon 9800 Pro has 22.4 GB/sec greater memory bandwidth than the 8600 GT, which means that the memory performance of the Radeon 9800 Pro is slightly better than the 8600 GT.
The GeForce 8600 GT 512MB GDDR3 has 32 Shader Processing Units and the Radeon 9800 Pro has 8. However, the actual shader performance of the 8600 GT is 43 and the actual shader performance of the Radeon 9800 Pro is 2. The 8600 GT having 41 better shader performance is not particularly notable, as altogether the Radeon 9800 Pro performs better when taking into account other relevant data.
The 8600 GT transistor size technology is 70 nm (nanometers) smaller than the Radeon 9800 Pro. This means that the 8600 GT is expected to run massively cooler and achieve higher clock frequencies than the Radeon 9800 Pro.
The GeForce 8600 GT 512MB GDDR3 requires 46 Watts to run and the Radeon 9800 Pro requires 47 Watts. We would recommend a PSU with at least 350 Watts for the 8600 GT and a PSU with at least 400 Watts for the Radeon 9800 Pro. The Radeon 9800 Pro requires 1 Watts more than the 8600 GT to run. The difference is not significant enough for the Radeon 9800 Pro to have a noticeably larger impact on your yearly electricity bills than the 8600 GT.
Core Speed | 540 MHz | ![]() | vs | 380 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Tesla G84 | R360 | |||
OC Potential | Poor |
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vs | - | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 01 Apr 2007 | ![]() | vs | 01 Mar 2003 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
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1600x900 | 3.1
|
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vs | - | |
1920x1080 | 2.2
|
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vs | - | |
2560x1440 | 1.4
|
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vs | - | |
3840x2160 | 0.9
|
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vs | - |
Memory | 512 MB | ![]() | vs | 128 MB | |
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Memory Speed | 700 MHz | ![]() | vs | ![]() | 700 MHz |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR3 | ![]() | vs | DDR2 | |
Memory Bandwidth | 22.4GB/sec | vs | ![]() | 44.8GB/sec | |
L2 Cache | 0 KB | ![]() |
vs | ![]() |
0 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 32 | ![]() | vs | 8 | |
---|---|---|---|---|---|
Actual Shader Performance | 2% | ![]() | vs | 0% | |
Technology | 80nm | ![]() | vs | 150nm | |
Texture Mapping Units | 16 | ![]() | vs | 8 | |
Texture Rate | 8.6 GTexel/s | ![]() | vs | 3 GTexel/s | |
Render Output Units | 8 | ![]() | vs | ![]() | 8 |
Pixel Rate | 4.3 GPixel/s | ![]() | vs | 3 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | 2048x1536 | |
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VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 46 Watts | ![]() | vs | 47 Watts | |
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Recommended PSU | 350 Watts & 24 Amps | ![]() | vs | 400 Watts & 20 Amps |
DirectX | 10.0 | ![]() | vs | 9 | |
---|---|---|---|---|---|
Shader Model | 4.0 | ![]() | vs | 2.0 | |
Open GL | 3.3 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core 2 Duo E6600 2.4GHz | - | |||
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Recommended RAM | 3 GB | vs | ![]() | 2 GB | |
Maximum Recommended Gaming Resolution | 1024x768 | ![]() | vs | ![]() | 1024x768 |
Performance Value | ![]() |
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Mini Review | GeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT. On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB. However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings. | The Radeon R300 (introduced August 2002) is the third generation of Radeon graphics chips from ATI Technologies. The line features 3D acceleration based upon Direct3D 9.0 and OpenGL 2.0, a major improvement in features and performance compared to the preceding Radeon R200 design. R300 was the first fully Direct3D 9-capable consumer graphics chip. The processors also include 2D GUI acceleration, video acceleration, and multiple display outputs. R300 refers to the development codename of the initially released GPU of the generation. R300 and its derivatives would form the basis for ATI's consumer and professional product lines for over 3 years. The integrated graphics processor based upon R300 is called Xpress 200. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |