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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 8600 GT 512MB GDDR3 Radeon X1600 Pro 512MB
Cyberpunk 2077 1514% 2457%
Hitman 3 2000% 3226%
Assassins Creed: Valhalla 1376% 2238%
Resident Evil 8 1514% 2457%
FIFA 21 714% 1190%
Grand Theft Auto VI 2171% 3497%
Call of Duty: Black Ops Cold War 1329% 2162%
Genshin Impact 1514% 2457%
The Medium 1914% 3090%
Far Cry 6 2236% 3599%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8600 GT 512MB GDDR3 are significantly better than the AMD Radeon X1600 Pro 512MB.

The 8600 GT was released over a year more recently than the X1600 Pro, and so the 8600 GT is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the X1600 Pro.

The GeForce 8600 GT 512MB GDDR3 and the Radeon X1600 Pro 512MB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The 8600 GT has 9.9 GB/sec greater memory bandwidth than the X1600 Pro, which means that the memory performance of the 8600 GT is marginally better than the X1600 Pro.

The GeForce 8600 GT 512MB GDDR3 has 32 Shader Processing Units and the Radeon X1600 Pro 512MB has 12. However, the actual shader performance of the 8600 GT is 43 and the actual shader performance of the X1600 Pro is 4. The 8600 GT having 39 better shader performance and an altogether better performance when taking into account other relevant data means that the 8600 GT delivers a slightly smoother and more efficient experience when processing graphical data than the X1600 Pro.

The GeForce 8600 GT 512MB GDDR3 requires 46 Watts to run and the Radeon X1600 Pro 512MB requires 41 Watts. We would recommend a PSU with at least 350 Watts for the 8600 GT and a PSU with at least 350 Watts for the X1600 Pro. The 8600 GT requires 5 Watts more than the X1600 Pro to run. The difference is not significant enough for the 8600 GT to have a noticeably larger impact on your yearly electricity bills than the X1600 Pro.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed540 MHzvs500 MHz
Boost Clock-vs-
ArchitectureTesla G84RV530
OC Potential Poor vs Poor
Driver Support Poor vs -
Release Date01 Apr 2007vs01 Oct 2005
GPU LinkGD LinkGD Link

Resolution Performance

1366x768 - green tick vs green tick -
green tick vs -
green tick vs -
green tick vs -
green tick vs -

GPU Memory

Memory512 MBvs512 MB
Memory Speed700 MHzvs390 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR3vsGDDR3
Memory Bandwidth22.4GB/secvs12.5GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units32vs12
Actual Shader Performance2%vs0%
Texture Mapping Units16vs-
Texture Rate8.6 GTexel/svs-
Render Output Units8vs-
Pixel Rate4.3 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2048x1536
VGA Connections1vs1
DVI Connections1vs1
HDMI Connections1vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power46 Wattsvs41 Watts
Recommended PSU350 Watts & 24 Ampsvs350 Watts & 18 Amps

GPU Features

Shader Model4.0vs3.0
Open GL3.3vs2.0
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended ProcessorIntel Core 2 Duo E6600 2.4GHz-
Recommended RAM3 GB-
Maximum Recommended Gaming Resolution1024x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT.
On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB.
However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings.
Radeon X1600 PRO 512MB is a middle-class GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 12 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 500MHz and the memory clock operates at up to 390MHz.
It's therefore a further clocked Radeon X1300 XT, equipped with GDDR3, with a 512MB frame buffer, which might prove useful in some of today's modern games, and support for crossfire. It's significantly faster than its predecessors and so some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
Possible GPU Upgrades
GPU Variants