The GeForce GTX 670M 3GB was released on 01 Mar 2012
Nvidia PC game performance check GeForce GTX 670M 3GB
GPU
Architecture
Fermi GF114
Process
40nm
Texture Rate
Pixel Rate
Shader Processing Units
(CUDA Cores)
(CUDA Cores)
336
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 11
Shader
5.0
Open GL
4.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
3072MB
Memory Speed
750MHz
Memory Bus
192bit
Memory Type
GDDR5
Memory Bandwidth
72GB/sec
L2 Cache
512
Clock Speeds
Core Speed
598 MHz
Power
Max Power
75 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
6 GB
Best Resolution
1600 x 900
GPU Upgrade
GD Official
GD RATING
Approved
GeForce GTX 670M 3GB Game Requirement Analysis
GeForce GTX 670M 3GB is a high-end mobile GPU still based on the 2010 Fermi architecture.
It's based on the Fermi GF114 Core which offers 336 Shader Processing Units, 56 TMUs and 24 ROPs on a 192-bit memory interface of 3GB GDDR5 (which is a gimmick since this GPU does not benefit from a 2GB frame buffer, let alone 3GB). The central clock runs at 598MHz and the memory clock operates at 750MHz. Expect a power consumption of up to 75 Watts.
It's essentially a tweaked GeForce GTX 570M with a slightly higher clocked central unit that consumes the same power and so expect modern demanding games to be playable at 1080p with fluent frame rates (30+).