Nvidia GeForce 8800 GTS 512MB

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How well can the GeForce 8800 GTS 512MB run games
Nvidia GeForce 8800 GTS 512MB
10 Aug 2021 - Graphics card reviewed

This card meets game requirements up to DirectX 10.

How many years will the GeForce 8800 GTS 512MB graphics card play newly released games and how long until you should consider upgrading the GeForce 8800 GTS 512MB in your PC? This GeForce 8800 GTS 512MB graphics card has reached the end of its ability to run games released today. If you have it in your gaming PC then it’s time to upgrade your graphics solution.

Whats a good PC graphics upgrade for the GeForce 8800 GTS 512MB? A good choice when looking to upgrade the GeForce 8800 GTS 512MB would be the RX 5000 Series Radeon RX 5500 4GB which meets 625 of the 1000 top game’s recommended system requirements and has 534% better performance. An alternative great upgrade graphics card would be a R-500 Series Radeon RX Vega 8, which has 123% better performance and can run 0 of the top 1000 demanding game requirements today.
FPS System Benchmark
0 FPS
High
The GeForce 8800 GTS 512MB was released on 01 Dec 2007
Nvidia PC game performance check GeForce 8800 GTS 512MB
GPU
Architecture
Tesla G92
Process
65nm
TMUs
64
Texture Rate
42 GTexel/s
ROPs
16
Pixel Rate
10 GPixel/s
Shader Processing Units
(CUDA Cores)
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512MB
Memory Speed
800MHz
Memory Bus
256bit
Memory Type
GDDR3
Memory Bandwidth
51.2GB/sec
L2 Cache
Display Connectors
VGA Connection
DVI Connection
2
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
650 MHz
Power
Max Power
135 Watts
PSU
500 Watt & 28 Amps
Power Connector
None
Recommended Hardware
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
GD Official
GD RATING
0
Approved

GeForce 8800 GTS 512MB Game Requirement Analysis

GeForce 8800 GTS 512MB is a high-end GFX based on the 65nm variant of the first-shader unified architecture.
It's based on the G92 Core and offers 128 Shader Processing Units, 64 TMUs and 16 ROPs, on a 256-bit memory interface of GDDR3. The central unit runs at 650MHz and the memory clock operates 800MHz. It will consume no more than 135 Watt.
It's therefore related to GeForce 8800 GTX (in terms of Core Configuration, not technology) and should perform just a little worse at lower resolutions and considerably slower on higher resolutions. It's significantly faster than the 640MB variant based on the G80 Core.
Today's modern demanding games can be played at medium (some) or high settings (a good deal of them) smoothly. However, DirectX 11 based games aren't supported.

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