The GeForce GTX 260M SLI was released on 01 Mar 2009
Nvidia PC game performance check GeForce GTX 260M SLI
GPU
Architecture
Tesla G92b (x2)
Process
55nm
TMUs
56
Texture Rate
62 GTexel/s
ROPs
16 (x2)
Pixel Rate
18 GPixel/s
Shader Processing Units
(CUDA Cores)
(CUDA Cores)
224 (x2)
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
2048MB (x2)
Memory Speed
950MHz
Memory Bus
256bit (x2)
Memory Type
GDDR3
Memory Bandwidth
121.6GB/sec
L2 Cache
Clock Speeds
Core Speed
550 MHz
Power
Max Power
130 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
8 GB
Best Resolution
1920 x 1080
GPU Upgrade
GD Official
GD RATING
Approved
GeForce GTX 260M SLI Game Requirement Analysis
GeForce GTX 260M SLI is a solution of two GeForce GTX 260M put together using NVIDIA'S SLI technology.
Check the page of GeForce GTX 260M to know more about its chip.
As usual, SLI relies a lot on proper driver support and may suffer from micro-stuttering in lower frame rates (below 30). Benchmarks indicate the performance is overall, up to X% better than a single GeForce GTX 260M performing by itself but at times (depending whether or not the 3D game supports SLI or in the graphics driver) it performed worse than a single GeForce GTX 260M.
Most demanding games will run at high settings with very fluent frame rates (45+).