The GeForce 8800 GTS 640MB was released on 01 Nov 2006
Nvidia PC game performance check GeForce 8800 GTS 640MB
GPU
Architecture
Tesla G80
Process
90nm
TMUs
24
Texture Rate
12 GTexel/s
ROPs
20
Pixel Rate
10 GPixel/s
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
640MB
Memory Speed
792MHz
Memory Bus
320bit
Memory Type
GDDR3
Memory Bandwidth
63.4GB/sec
L2 Cache
Display Connectors
VGA Connection
DVI Connection
2
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
513 MHz
Power
Max Power
143 Watts
PSU
400 Watt & 26 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1440 x 900
GPU Upgrade
GD Official
GD RATING
Approved
GeForce 8800 GTS 640MB Game Requirement Analysis
GeForce 8800 GTS 640MB is a high-end GFX based on the 90nm variant of the first-shader unified architecture.
It's based on the G80 Core and offers 96 Shader Processing Units, 24 TMUs and 20 ROPs, on a 320-bit memory interface of GDDR3. The central unit runs at 513MHz and the memory clock operates 792MHz. It will consume no more than 143 Watt.
Technically, next in series, when compared to GeForce 8800 GT, it performs worse as the amount of Shader Processing Units and TMUs was reduced and the GPU comes under-clocked, in exchange for a wider bus-width and extra video memory.
Today's modern demanding games can be played at medium (most) or high settings (some) smoothly. However, DirectX 11 based games aren't supported.