The Radeon X1650 XT was released on 30 Oct 2010
AMD PC game performance check Radeon X1650 XT
GPU
Architecture
RV560
Texture Rate
Pixel Rate
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 9.0c
Shader
3.0
Open GL
2.0
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
256MB
Memory Speed
700MHz
Memory Bus
128bit
Memory Type
GDDR3
Memory Bandwidth
22.4GB/sec
L2 Cache
Display Connectors
VGA Connection
DVI Connection
2
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
525 MHz
Power
Max Power
55 Watts
PSU
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
Approved
Radeon X1650 XT Game Requirement Analysis
Radeon X1650 XT is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV560 Core and offers 24 Pixel Shaders, 8 TMUs and 8 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 525MHz and the memory clock operates at up to 700MHz.
It's therefore an overclocked Radeon X1650 GT with a 256MB frame buffer and performs much better than all the other X1600/X1650 GPUs.
Some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.