Radeon X1650 XT Game Requirement Analysis
Radeon X1650 XT is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV560 Core and offers 24 Pixel Shaders, 8 TMUs and 8 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 525MHz and the memory clock operates at up to 700MHz.
It's therefore an overclocked Radeon X1650 GT with a 256MB frame buffer and performs much better than all the other X1600/X1650 GPUs.
Some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.