Quadro_NVS_285
Nvidia Quadro NVS 285

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How well can the Quadro NVS 285 run games
Nvidia Quadro NVS 285
10 Aug 2021 - Graphics card reviewed

Quadro NVS 285 is capable of DirectX 9 gaming requirements.

How many years will the Quadro NVS 285 graphics card play newly released games and how long until you should consider upgrading the Quadro NVS 285 in your PC? This Quadro NVS 285 graphics card has reached the end of its ability to run games released today. If you have it in your gaming PC then it’s time to upgrade your graphics solution.

Whats a good PC graphics upgrade for the Quadro NVS 285? A suitable upgrade choice for the Quadro NVS 285 is the RX 5000 Series Radeon RX 5500 4GB, which is 34006% more powerful and can run 632 of the 1000 most demanding PC games beating their recommended requirements. Alternatively a suitable upgrade choice for the Quadro NVS 285 is the R-500 Series Radeon RX Vega 8, which is 11870% more powerful and can run 0 of the 1000 most demanding PC games beating their recommended requirements.
FPS System Benchmark
0 FPS
High
The Quadro NVS 285 was released on 06 Jun 2006
Nvidia PC game performance check Quadro NVS 285
GPU
Architecture
NV44 A2
Process
110nm
TMUs
4
Texture Rate
1 GTexel/s
ROPs
2
Pixel Rate
1 GPixel/s
Shader Processing Units
(CUDA Cores)
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 9.0c
Shader
2.0
Open GL
2.1
Resolution (WxH)
1920 x 1200
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
128MB
Memory Speed
275MHz
Memory Bus
128bit
Memory Type
DDR
Memory Bandwidth
4.4GB/sec
L2 Cache
Display Connectors
VGA Connection
DVI Connection
1
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
275 MHz
Power
Max Power
18 Watts
PSU
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
0
Approved

Quadro NVS 285 Game Requirement Analysis

Quadro NVS 285 is an old professional GFX based on the NV40 architecture used on the GeForce 6000 Series.
It's based on the NV44 A2 Core and offers 4 Pixel Shaders, 4 TMUs and 2 ROPs on a 128-bit memory interface of DDR. The central unit runs at 275MHz and the memory clock operates at up to 275MHz.
Its drivers aren't certified for gaming purposes and as it's not based on a shader-unified architecture, it does not support DirctX 10 & 11.

Source [ Pip ]