Intel Intel GMA 3600

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How well can the Intel GMA 3600 run games
Intel Intel GMA 3600
10 Aug 2021 - Graphics card reviewed

Intel GMA 3600 is capable of DirectX 9 gaming requirements.

How many years will the Intel GMA 3600 graphics card play newly released games and how long until you should consider upgrading the Intel GMA 3600 in your PC? You should definitely consider replacing this Intel GMA 3600 graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the Intel GMA 3600? A good upgrade choice for this graphics card today would be the 20 Series GeForce RTX 2070 Super Max-Q. For comparison of the 1000 most demanding games around today this suggested upgrade is 18172% better and can meet 827 of their recommended requirements.
FPS System Benchmark
0 FPS
High
The Intel GMA 3600 was released on 01 Oct 2011
Intel PC game performance check Intel GMA 3600
GPU
Architecture
Cedar Trail
Process
TMUs
Texture Rate
ROPs
Pixel Rate
Shader Processing Units
4
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 9.0c
Shader
4.1
Open GL
3.0
Resolution (WxH)
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Maximum
Shared Memory
1024MB
Memory Speed
533MHz
Memory Bus
64bit
Memory Type
DDR3
Memory Bandwidth
8.5GB/sec
L2 Cache
Clock Speeds
Core Speed
400 MHz
Power
Max Power
13 Watts
Recommended Hardware
Parent Processor
Best RAM Match
2 GB
Best Resolution
800 x 600
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GD RATING
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Intel GMA 3600 Game Requirement Analysis

Intel GMA 3600 is a mobile GFX integrated on Atom's CedarView based CPUs.
It's based on the 32nm PowerVR architecture and offers 4 Pixel Shaders, 2 TMUs and 2 ROPs. The central unit runs at 400MHz. The memory clock will operate at up to 533MHz (max memory speed supported by the CPU).
It should only be compatible with DirectX 10 & 11 via software as it's not based in a Shader unified architecture.
None of today's modern demanding games are playable and even modest games will be trouble for this GPU. Its performance is surprisingly below AMD's and NVIDIA's 2008 entry-level/motherboard GPUs.

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