The Intel GMA 3650 was released on 01 Nov 2011
Intel PC game performance check Intel GMA 3650
GPU
Architecture
PowerVR SGX 545
Texture Rate
Pixel Rate
Shader Processing Units
4
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 9.0c
Shader
3.0
Open GL
3.0
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Maximum
Shared Memory
Shared Memory
-
Memory Speed
533MHz
Memory Bus
64bit
Memory Type
DDR3
Memory Bandwidth
8.5GB/sec
L2 Cache
Clock Speeds
Core Speed
640 MHz
Power
Max Power
None
Recommended Hardware
Parent Processor
Best RAM Match
2 GB
Best Resolution
800 x 600
GD Official
GD RATING
Approved
Intel GMA 3650 Game Requirement Analysis
Intel GMA 3650 is a mobile GFX integrated on Atom's high-end CedarView based CPUs.
It's based on the 32nm PowerVR architecture and offers 4 Pixel Shaders, 2 TMUs and 2 ROPs. The central unit runs at 640MHz. The memory clock will operate at up to 533MHz (max memory speed supported by the CPU).
It should only be compatible with DirectX 10 & 11 via software as it's not based in a Shader unified architecture.
It performs just a tad bit better than GMA 3600 and none of today's modern demanding games are playable and even modest games will be trouble for this GPU. Its performance is surprisingly below AMD's and NVIDIA's 2008 entry-level/motherboard GPUs.