Resolution Performance | ||||
---|---|---|---|---|
1366x768 | 1600x900 | 1920x1080 | 2560x1440 | 3840x2160 |
4.3
|
2.6
|
1.7
|
1.3
|
- |
Overview
GeForce 610M v2 is a entry-level Mobile Graphics Card based on the first revision of the Fermi Architecture.
Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.
GPU
It equips a GPU Codenamed GF108 which has 1 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is clocked at 672MHz.
Memory
The GPU accesses a 1GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 800MHz.
Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies
Power Consumption
With a rated board TDP of 20W, it is suited for small laptops.
Performance
Gaming benchmarks indicate its performance is on average with GeForce GT 520M v2.
System Suggestions
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 610M v2.
Popular Game System Requirements | ||
---|---|---|
Game | Min. | Rec. |
Cyberpunk 2077 | 1833% | 2411% |
Valheim | 1167% | 2411% |
Assassins Creed: Valhalla | 1367% | 2197% |
30XX | 67% | 22% |
Grand Theft Auto VI | 2122% | 3433% |
Call of Duty: Black Ops Cold War | 1189% | 2122% |
Outriders | 789% | 2322% |
Far Cry 6 | 2122% | 3533% |
Little Nightmares 2 | 822% | 1056% |
Days Gone | 1833% | 2278% |