GeForce_GT_635M_v3
Nvidia GeForce GT 635M v3

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How well can the GeForce GT 635M v3 run games
4 Jul 2020 - Graphics card reviewed

The GeForce GT 635M v3 is a very low performing piece of gaming hardware and can probably only run indie system requirements. DirectX 11 gaming system requirements will be met by this gpu.

How many years will the GeForce GT 635M v3 graphics card play newly released games and how long until you should consider upgrading the GeForce GT 635M v3 in your PC? Its upgrade time for the GeForce GT 635M v3, assuming you are a modern day gamer.

Whats a good PC graphics upgrade for the GeForce GT 635M v3? A good upgrade choice for this graphics card today would be the 20 Series GeForce RTX 2060 Mobile. For comparison of the 1000 most demanding games around today this suggested upgrade is 1119% better and can meet 833 of their recommended requirements.
FPS System Benchmark
0 FPS
High
The GeForce GT 635M v3 was released on 06 Mar 2012

GeForce GT 635M v3 Game FPS Benchmarks On Ultra

Nvidia PC game performance check GeForce GT 635M v3
GPU
Architecture
Fermi GF116
Process
40nm
TMUs
24
Texture Rate
16 GTexel/s
ROPs
16
Pixel Rate
10 GPixel/s
Shader
Processing Units (Cuda Cores)
144
Ray Tracing Cores
Tensor Cores
Driver Support
golden star golden star empty star empty star empty star
Compatibility
Direct X
DX 12.0
Shader
5.0
Open GL
4.5
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
2048 MB
Memory Speed
900 MHz
Memory Bus
128 Bit
Memory Type
DDR3
Memory Bandwidth
28.8GB/sec
L2 Cache
384KB
Clock Speeds
Core Speed
650 MHz
Power
Max Power
35 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
Resolution Performance
1366x768 1600x900 1920x1080 2560x1440 3840x2160
5.7
4.2
2.8
2
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GeForce GT 635M v3 Game Requirement Analysis

Overview
GeForce GT 635M v3 is a fast-middle-class Mobile Graphics Card based on the second revision of the Fermi Architecture.


Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.


GPU
It equips a GPU Codenamed GF116 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 650MHz.


Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.


Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies


Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.


Performance
GeForce GT 635M v3 is essentially a renamed GeForce GT 555M v3.
Gaming benchmarks put its performance identical to a GeForce GT 555M v3.


System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 635M v3.


Source [Pip]
GeForce GT 635M v3 vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
951%
RAM
11GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Cyberpunk 2077 579% 1267%
Hyper Scape 356% 830%
Horizon: Zero Dawn 709% 895%
Call of Duty Warzone 440% 895%
Valorant 63% 2%
Assassins Creed: Valhalla 514% 1267%
Grand Theft Auto VI 830% 1421%
Death Stranding 500% 951%
Doom Eternal 914% 914%
TrackMania Nations Remake 12% 58%
GeForce GT 635M v3 Extras
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