GeForce GT 730M v2 Game Requirement Analysis
GeForce GT 730M v2 is a Middle-Class Mobile Graphics Card based on the second revision of the Kepler Architecture.
This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature.
Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency.
It equips a GPU Codenamed GK208 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 719MHz and may reach up to 875MHz.
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.
DirectX 11.0 Support (11.0 Hardware Default) and support for Kepler Boost 2.0, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies
With a rated board TDP of 33W, it is suited for small laptops.
GeForce GT 730M is essentially a fast GeForce GT 645M.
Gaming benchmarks indicate its performance stands somewhere between GeForce GT 635M & GeForce GT 640M.
We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce GT 730M v2.