GeForce GT 630 v3 Game Requirement Analysis
GeForce GT 630 v3 is Middle-Class Graphics Card based on the second revision of the Kepler Architecture.
This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature.
Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency.
It equips a GPU codenamed Kepler GK208-301-A1 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 902MHz.
The GPU accesses a 2GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.
With a rated board TDP of 25W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.
GeForce GT 630 v3 is the fastest of all GeForce GT 630 variants, at the lowest resolutions. As the resolutions increases, its performance decreases significantly.
Gaming benchmarks put its performance somewhat above the older GeForce GT 530.
We recommend a Modest Processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 630 v3.