GeForce GT 640 v3 Game Requirement Analysis
GeForce GT 640 v3 is Middle-Class Graphics Card based on the second revision of the Kepler Architecture.
This Graphics Card Equips the Kepler GK208 GPU which is essentially a power optimized version of the GK107 GPU. Whereas it still has a count of 2 Stream Multiprocessors, the bus-width has been cut in half to allow for even a smaller power consumption and consequently a cooler operating temperature.
Additionally, the GK208 GPU allows the Central Unit to reach a significant higher frequency, thanks to the Kepler Boost 2.0 Technology. The better the laptop's cooling system, the higher the frequency.
It equips a GPU codenamed Kepler GK208-301-A1 which has 2 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 16 TMUs and 8 ROPs. The Central Unit is clocked at 1046MHz.
The GPU accesses a 1GB frame buffer of fast GDDR5, through a 64-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1253MHz.
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies.
With a rated board TDP of 49W, it requires at least a 350W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.
GeForce GT 640 v3 is the fastest of all GeForce GT 640 variants.
Gaming benchmarks put its performance somewhat above Radeon 6670.
We recommend a Modest Processor (Intel Core i3) and 8GB of RAM for a system with GeForce GT 640 v3.