The GeForce GT 120M was released on 11 Feb 2009
Nvidia PC game performance check GeForce GT 120M
GPU
Architecture
G96b
Process
55nm
Texture Rate
Pixel Rate
Shader Processing Units
(CUDA Cores)
(CUDA Cores)
32
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
Memory Bus
128bit
Memory Type
DDR3
Memory Bandwidth
L2 Cache
Clock Speeds
Core Speed
500 MHz
Power
Max Power
23 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
Approved
GeForce GT 120M Game Requirement Analysis
GeForce GT 120M is a middle-class level GPU of the 100M Series released by NVIDIA, in 2009.
Since it only supports DirectX up to 10, games that use DirectX 11 are not supported and unplayable.
It uses the architecture 'G96b' same as GT 130M but also same as GeForce 9600M GT. It can be addressed as a slow GeForce GT 130M, due to the lower clock frequencies or a renamed GeForce 9600M GT, manufactured at 55nm, instead of 65nm.
Very demanding games like Metro 2033 or The Witcher 2 are most probably unplayable, even at the lowest settings, while demanding games like Crysis 2 and Skyrim V can be played at low settings.