The GeForce GT 220M was released on 16 Aug 2009
Nvidia PC game performance check GeForce GT 220M
GPU
Architecture
Tesla G96M C1
Process
55nm
TMUs
16
Texture Rate
8 GTexel/s
ROPs
8
Pixel Rate
4 GPixel/s
Shader Processing Units
(CUDA Cores)
(CUDA Cores)
32
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
800MHz
Memory Bus
128bit
Memory Type
DDR3
Memory Bandwidth
25.6GB/sec
L2 Cache
Clock Speeds
Core Speed
500 MHz
Power
Max Power
14 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
Approved
GeForce GT 220M Game Requirement Analysis
GeForce GT 220M is an entry-class level GPU of the 200M Series released by NVIDIA in 2009/2010.
The biggest hindrance it has is the fact that it only supports DirectX up to 10 so DirectX 11 games aren't supported.
It's based on the architecture 'G96b', same used on the fast-middle-class GeForce 9600M GT and even features the same specifications so the performance should be exactly the same.
Demanding games like Crysis are only playable at the lowest settings while very demanding games are most likely unplayable.