GeForce 310M v2 Game Requirement Analysis
GeForce 310M v2 is an Entry-Level Mobile Graphics Card based on the Second Revision of the Tesla Architecture.
Tesla was NVIDIA's First Unified Shader Architecture.
It equips a GPU Codenamed GT218-N11M-GE1 which has 2 Stream Multiprocessors activated and thus offers 16 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is clocked at 606MHz.
The GPU accesses a 1GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 667MHz.
DirectX 10.1 Support (10.0 Hardware Default) and support for NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.
With a rated board TDP of 14W, it may be used on very small notebooks.
Gaming benchmarks put its performance slightly above the desktop GeForce 210.