Radeon_R5_330_(OEM)
AMD Radeon R5 330 (OEM)

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How well can the Radeon R5 330 (OEM) run games
AMD Radeon R5 330 (OEM)
10 Aug 2021 - Graphics card reviewed

All games with system requirements of DirectX 12 or lower are met by this card.

How many years will the Radeon R5 330 (OEM) graphics card play newly released games and how long until you should consider upgrading the Radeon R5 330 (OEM) in your PC? You should definitely consider replacing this Radeon R5 330 (OEM) graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the Radeon R5 330 (OEM)? If you are thinking of upgrading this graphics card then we would currently suggest the RX 5000 Series Radeon RX 5500 4GB. This PC hardware upgrade performs 704% better and can run 625 of today’s 1000 most demanding PC games. Alternatively a good choice when looking to upgrade the Radeon R5 330 (OEM) would be the R-500 Series Radeon RX Vega 8 which meets 0 of the 1000 top game’s recommended system requirements and has 182% better performance.
FPS System Benchmark
0 FPS
High
The Radeon R5 330 (OEM) was released on 05 May 2015
AMD PC game performance check Radeon R5 330 (OEM)
GPU
Architecture
GCN 1.1 Oland PRO
Process
28nm
TMUs
20
Texture Rate
17 GTexel/s
ROPs
8
Pixel Rate
7 GPixel/s
Shader Processing Units
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 12
Shader
5.0
Open GL
4.4
Resolution (WxH)
4096 x 2160
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
2048MB
Memory Speed
900MHz
Memory Bus
128bit
Memory Type
DDR3
Memory Bandwidth
28.8GB/sec
L2 Cache
512
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
1
DisplayPort Connection
Clock Speeds
Core Speed
830 MHz
Boost Clock
855 MHz
Power
Max Power
50 Watts
PSU
450 Watt & 33 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
GD Official
GD RATING
0
Approved

Radeon R5 330 (OEM) Game Requirement Analysis

Overview
Radeon R5 330 (OEM) is an OEM only, Middle-Class Graphics Card based on the second revision of the Graphics Core Next Architecture.

Architecture
The GCN 1.1 revision of the Graphics Core Next Architecture adds new important technologies and is largely oriented for energy efficiency. New technologies such as PowerTune and TrueAudio are the biggest additions as well as DirectX 11.2 support.

GPU
It equips a GPU codenamed Oland PRO previously used on Radeon R5 240. It offers 320 Shader Processing Units, 20 TMUs and 8 ROPs. The central unit runs at 830MHz and goes up to 855MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 12.0 Support (11.0 Hardware Default) and support for Crossfire, Mantle, PowerTune, Eyefinity, ZeroCore, HD3D, App Acceleration and other technologies.

Power Consumption
With a rated board TDP of 50W, it requires at least a 450W PSU and relies entirely on the PCI slot for power.

Performance
Radeon R5 340 (OEM) is essentially a fast Radeon R7 240. Therefore, its performance stands somewhere between Radeon R7 240 and the faster Radeon R7 240 V2.

System Suggestions
We recommend a Modest Dual Core Processor (Intel Core i3 Quad Core/AMD FX Quad Core) and 4GB of RAM for a system with Radeon R5 330 (OEM).

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