GeForce GTX 960M 4GB Game Requirement Analysis
GeForce GTX 960M 4GB is a Performance Mobile Graphics Card based on the first variant of the Maxwell architecture.
The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient.
It equips a GPU codenamed GM107-N16P-GX-A1 which has 5 SM activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The central unit runs at 1029MHz and goes up to 1097MHz, in Turbo Mode.
The GPU accesses a 4GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1253MHz. The size of the frame buffer is exaggerated and in no way benefits the GPU.
DirectX 12 Support (11.2 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies.
With a rated board TDP of 50W, it may be equipped in average sized notebooks.
GeForce GTX 960M 4GB is essentially a higher-clocked GeForce GTX 860M 4GB. Because of that, it is only slightly faster than its predecessor.
Its performance is almost identical to the desktop GeForce GTX 750 Ti and so all modern demanding games are expected to run fluently at 1920x1080, but not at the highest settings.
We recommend a strong processor (Intel Core i7 Mobile Quad Core) and 8GB of RAM for a notebook with GeForce GTX 960M 4GB.