Iris_Graphics_540_Mobile
Intel Iris Graphics 540 Mobile

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How well can the Iris Graphics 540 Mobile run games
14 Oct 2020 - Graphics card reviewed

The Iris Graphics 540 Mobile is a very low performing piece of gaming hardware and can probably only run indie system requirements. Capable of running games with up to a DirectX 12 requirement.

How many years will the Iris Graphics 540 Mobile graphics card play newly released games and how long until you should consider upgrading the Iris Graphics 540 Mobile in your PC? You should definitely consider replacing this Iris Graphics 540 Mobile graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the Iris Graphics 540 Mobile? If you want an upgrade suggestion for the Iris Graphics 540 Mobile then a good choice would be 20 Series GeForce RTX 2070 Max-Q as this is better than 820 of the top 1000 most demanding game requirements with 803% better performance as well.
FPS System Benchmark
0 FPS
High
The Iris Graphics 540 Mobile is released on 01 Sep 2015

Iris Graphics 540 Mobile Game FPS Benchmarks On Ultra

Intel PC game performance check Iris Graphics 540 Mobile
GPU
Architecture
Skylake GT3-E
Process
14nm
TMUs
8
Texture Rate
8 GTexel/s
ROPs
2
Pixel Rate
2 GPixel/s
Shader
Processing Units
48
Driver Support
golden star golden star golden star golden star golden star
Compatibility
Direct X
DX 12.1
Shader
5.0
Open GL
4.4
Resolution (WxH)
4096x2304
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Maximum
Shared Memory
1700 MB
Memory Speed
1067 MHz
Memory Bus
128 Bit
Memory Type
DDR4
Memory Bandwidth
34.1GB/sec
L2 Cache
512KB
Clock Speeds
Core Speed
300 MHz
Boost Clock
1050 MHz
Power
Max Power
15 Watts
Recommended Hardware
Parent Processor
Best RAM Match
4 GB
Best Resolution
1366 x 768
Resolution Performance
1366x768 1600x900 1920x1080 2560x1440 3840x2160
6.6
5.1
3.5
2.4
1.7
Iris Graphics 540 Mobile Game Requirement Analysis

Overview
Intel Iris Graphics 540 Mobile are Integrated Graphics in some of Intel's Skylake Mobile Processors.


Architecture
The Skylake Architecture succeeds the Broadwell Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support.
The GPU Codenamed GT3-U offers 48 Shader Processing Units, 8 TMUs and 2 ROPs.


GPU
The Central Unit Initially Runs at 350MHz and goes up to 1050MHz, in Turbo Mode.


Memory: Speed
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 933MHz for DDR3 and 1067MHz for DDR4.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.
An addition to the Iris Graphics is the access to a L4 Cache of 64MB eDRAM which further increases the Memory Performance.


Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.


Performance
Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated GeForce 830M.


System Suggestions
Intel Iris Graphics 540 Mobile is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.


Source [Pip]
Iris Graphics 540 Mobile vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
713%
RAM
12GB
0%
VS
VS
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Iris Graphics 540 Mobile Extras
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