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Nvidia GeForce GT 330

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How well can the GeForce GT 330 run games
4 Jul 2020 - Graphics card reviewed

Based on current gaming requirements the GeForce GT 330 is considered one of the weakest cards and wont meet modern AAA game specs. This card meets game requirements up to DirectX 10.

How many years will the GeForce GT 330 graphics card play newly released games and how long until you should consider upgrading the GeForce GT 330 in your PC? You should definitely consider replacing this GeForce GT 330 graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the GeForce GT 330? A suitable upgrade choice for the GeForce GT 330 is the 16 Series GeForce GTX 1660 Ti 6GB, which is 2324% more powerful and can run 861 of the 1000 most demanding PC games beating their recommended requirements. Alternatively if you are thinking of upgrading this graphics card then we would currently suggest the RX 5000 Series Radeon RX 5500 XT 4GB. This PC hardware upgrade performs 1845% better and can run 801 of today’s 1000 most demanding PC games.
FPS System Benchmark
0 FPS
High
The GeForce GT 330 is released on 01 Feb 2010

GeForce GT 330 Game FPS Benchmarks On Ultra

Nvidia PC game performance check GeForce GT 330
GPU
Architecture
G92b
Process
55nm
TMUs
56
Texture Rate
28 GTexel/s
ROPs
16
Pixel Rate
8 GPixel/s
Shader
Processing Units (Cuda Cores)
112
Ray Tracing Cores
Tensor Cores
-
Driver Support
-
Release Price
Compatibility
Direct X
DX 10
Shader
4.1
Open GL
3.2
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
256 MB
Memory Speed
510 MHz
Memory Bus
128 Bit
Memory Type
DDR2
Memory Bandwidth
16.3GB/sec
L2 Cache
0KB
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
1
DisplayPort Connection
Clock Speeds
Core Speed
500 MHz
Power
Max Power
75 Watts
PSU
300 Watt & 22 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GeForce GT 330 Game Requirement Analysis

GeForce GT 330 is a middle-class GFX based on the 2009, 65nm, first-generation unified architecture.
It's based on the G92b Core and offers 112 Shader Processing Units, 56 TMUs and 16 ROPs, on a 128-bit memory interface of standard DDR2. The central unit runs at 500MHz and the memory clock operates at up to 510MHz.
The number of Shaders cannot be compared to GeForce GT 340 due to being based on a different architecture. It's therefore an underclocked GeForce 8800/9800 GT, equipped with a 128-bit bus and that should perform like GeForce 9600 GSO.
Today's modern demanding games will have to be played at medium settings to achieve fluent frame rates. DirectX 11 games aren't supported.


Source [Pip]
GeForce GT 330 vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1809%
RAM
11GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Cyberpunk 2077 1133% 2383%
Hyper Scape 728% 1589%
Call of Duty Warzone 880% 1707%
Valorant 32% 77%
Horizon: Zero Dawn 1370% 1707%
Death Stranding 990% 1809%
Grand Theft Auto VI 1589% 2662%
Assassins Creed: Valhalla 1015% 2383%
Doom Eternal 1741% 1741%
TrackMania Nations Remake 104% 187%
GeForce GT 330 Extras
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