The Mobility Radeon HD 5470 was released on 07 Jan 2010
AMD PC game performance check Mobility Radeon HD 5470
GPU
Architecture
Terascale 2 Park XT
Process
40nm
TMUs
8
Texture Rate
6 GTexel/s
ROPs
4
Pixel Rate
3 GPixel/s
Shader Processing Units
80
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 11
Shader
5.0
Open GL
4.0
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
800MHz
Memory Bus
64bit
Memory Type
GDDR3
Memory Bandwidth
12.8GB/sec
L2 Cache
128
Clock Speeds
Core Speed
750 MHz
Power
Max Power
15 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
3 GB
Best Resolution
1024 x 768
GPU Upgrade
GD Official
GD RATING
Approved
Mobility Radeon HD 5470 Game Requirement Analysis
Mobility Radeon HD 5470 is a entry-level GPU based on the 40nm, Terascale 2 architecture.
It's based on the Parks XT Core and offers 80 Shader Processing Units, 8 TMUs and 4 ROPs, on 64-bit memory interface of standard GDDR3. The central unit runs at 750MHz and the memory clock operates at up to 800MHz. It consumes no more than 15 Watt.
Benchmarks indicate modern demanding games of 2007-2010, such as Crysis, BF2 and Metro 2033 were only playable at low settings smoothly, using a 1024x768 resolution. Therefore, today's modern demanding games should only be playable on the lowest preset, using a 1024x768 resolution and extremely demanding modern games such as Crysis 3 might not be playable at all.