GeForce GT 320 Game Requirement Analysis
GeForce GT 320 is an entry-level GFX based on the 2009, 40nm, second-generation unified architecture.
It's based on the GT215 Core and offers 72 Shader Processing Units, 24 TMUs and 8 ROPs, on a 128-bit memory interface of standard GDDR3. The central unit runs at 540MHz and the memory clock operates at up to 790MHz.
Its performance lies around GeForce GT 230.
Today's modern demanding games will have to be played at low (most) or medium (some) settings to achieve fluent frame rates. DirectX 11 games aren't supported.