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Nvidia GeForce 315 512MB

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How well can the GeForce 315 512MB run games
2 Aug 2020 - Graphics card reviewed

Based on current gaming requirements the GeForce 315 512MB is considered one of the weakest cards and wont meet modern AAA game specs. DirectX 10 gaming system requirements will be met by this gpu.

How many years will the GeForce 315 512MB graphics card play newly released games and how long until you should consider upgrading the GeForce 315 512MB in your PC? You should definitely consider replacing this GeForce 315 512MB graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the GeForce 315 512MB? A good upgrade choice for this graphics card today would be the 16 Series GeForce GTX 1660 Super 6GB. For comparison of the 1000 most demanding games around today this suggested upgrade is 4011% better and can meet 853 of their recommended requirements. Alternatively we would suggest getting a R-500 Series Radeon RX 580 8GB, as it can run 790 of the top 1000 demanding game requirements today with 3253% increased graphics performance.
FPS System Benchmark
0 FPS
High
The GeForce 315 512MB is released on 01 Feb 2010

GeForce 315 512MB Game FPS Benchmarks On Ultra

Nvidia PC game performance check GeForce 315 512MB
GPU
Architecture
GT216
Process
40nm
TMUs
16
Texture Rate
8 GTexel/s
ROPs
8
Pixel Rate
4 GPixel/s
Shader
Processing Units (Cuda Cores)
48
Ray Tracing Cores
Tensor Cores
-
Driver Support
-
Release Price
Compatibility
Direct X
DX 10.1
Shader
4.1
Open GL
3.2
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512 MB
Memory Speed
790 MHz
Memory Bus
64 Bit
Memory Type
DDR3
Memory Bandwidth
12.6GB/sec
L2 Cache
0KB
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
1
DisplayPort Connection
Clock Speeds
Core Speed
475 MHz
Power
Max Power
33 Watts
PSU
300 Watt & 18 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GeForce 315 512MB Game Requirement Analysis

GeForce 315 is an entry-level GFX based on the 2009, 40nm, second-generation unified architecture.
It's based on the GT216 Core and offers 48 Shader Processing Units, 16 TMUs and 8 ROPs, on a 64-bit memory interface of standard DDR3. The central unit runs at 475MHz and the memory clock operates at up to 790MHz.
Its therefore an underclocked GeForce GT 220 and should perform considerably worse.
Today's modern demanding games are only playable at the lowest settings or unplayable at all. DirectX 11 games aren't supported.


Source [Pip]
GeForce 315 512MB vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
3194%
RAM
11GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Microsoft Flight Simulator 2815% 2815%
Cyberpunk 2077 2028% 4186%
Valorant 17% 206%
Assassins Creed: Valhalla 1824% 4186%
Horizon: Zero Dawn 2436% 3020%
Grounded 804% 2495%
Grand Theft Auto VI 2815% 4536%
Marvel's Avengers 1824% 4186%
Death Stranding 1780% 3194%
Halo Infinite 1824% 4186%
GeForce 315 512MB Extras
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