GeForce 310M Game Requirement Analysis
GeForce 310M is an Entry-Level Mobile Graphics Card based on the Second Revision of the Tesla Architecture.
Tesla was NVIDIA's First Unified Shader Architecture.
It equips a GPU Codenamed GT218-N11M-GE1 which has 2 Stream Multiprocessors activated and thus offers 16 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is clocked at 625MHz.
The GPU accesses a 512MB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 790MHz.
DirectX 10.1 Support (10.0 Hardware Default) and support for NVIDIA PureVideo HD Technology, Dual-stream Hardware Acceleration, PhysX, CUDA, HybridPower and other technologies.
With a rated board TDP of 14W, it may be used on very small notebooks.
Gaming benchmarks put its performance somewhat above the desktop GeForce 210.