The GeForce GTX 465 was released on 01 May 2010
Nvidia PC game performance check GeForce GTX 465
GPU
Architecture
Fermi GF100-030-A3
Process
40nm
TMUs
44
Texture Rate
27 GTexel/s
ROPs
32
Pixel Rate
19 GPixel/s
Ray Tracing
Tensor Cores
Release Price
$279
Compatibility
Direct X
DX 11
Shader
5.0
Open GL
4.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
802MHz
Memory Bus
256bit
Memory Type
GDDR5
Memory Bandwidth
102.7GB/sec
L2 Cache
512
Display Connectors
VGA Connection
DVI Connection
2
HDMI Connection
1
DisplayPort Connection
Clock Speeds
Core Speed
607 MHz
Power
Max Power
200 Watts
PSU
550 Watt & 30 Amps
Power Connector
1x 6-pin + 1x 8-pin
Recommended Hardware
Best CPU Match
Best RAM Match
8 GB
Best Resolution
1920 x 1080
GPU Upgrade
GD Official
GD RATING
Approved
GeForce GTX 465 Game Requirement Analysis
GeForce GTX 465 is a high-end GPU based on the 40nm Fermi architecture.
It's based on the Fermi GF100 Core (optimized GF104 Core) and offers 352 Shader Processing Units, 42 TMUs and 32 ROPs, on 256-bit memory interface of fast GDDR5. The central unit runs at 607MHz and the memory clock operates at 802MHz.
Despite feature more Shader Processing Units than GeForce GTX 460, it's lower clocked. Benchmarks indicate that its performance is around 3% better than the standard version and therefore on level with GeForce GTX 460 v2.
Most modern demanding games will run at the highest settings using a 1080p resolution. However, some will require reduced settings to be played optimally.