Nvidia Quadro FX 3500M

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How well can the Quadro FX 3500M run games
Nvidia Quadro FX 3500M
10 Aug 2021 - Graphics card reviewed

Capable of running games with up to a DirectX 10 requirement.

How many years will the Quadro FX 3500M graphics card play newly released games and how long until you should consider upgrading the Quadro FX 3500M in your PC? You should definitely consider replacing this Quadro FX 3500M graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the Quadro FX 3500M? Are you looking to upgrade a Quadro FX 3500M? Then we would suggest getting a 20 Series GeForce RTX 2070 Super Max-Q, as it can run 828 of the top 1000 demanding game requirements today with 2774% increased graphics performance.
FPS System Benchmark
0 FPS
High
The Quadro FX 3500M was released on 01 Mar 2007
Nvidia PC game performance check Quadro FX 3500M
GPU
Architecture
G71GLM
Process
TMUs
Texture Rate
ROPs
Pixel Rate
Shader Processing Units
(CUDA Cores)
0
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 10
Shader
4.0
Open GL
2.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512MB
Memory Speed
700MHz
Memory Bus
256bit
Memory Type
GDDR3
Memory Bandwidth
44.8GB/sec
L2 Cache
Clock Speeds
Core Speed
575 MHz
Power
Max Power
45 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
0
Approved

Quadro FX 3500M Game Requirement Analysis

The Quadro line of GPU cards emerged in an effort at market segmentation by NVIDIA. In introducing Quadro, NVIDIA was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. To differentiate their offerings, NVIDIA used driver software and firmware to enable features vital to segments of the workstation market; e.g., high performance anti-aliased lines and two-sided lighting were reserved for the Quadro product. In addition, improved support through a certified driver program was put in place. These features were of little value in the gaming markets that NVIDIA's products already sold to, but prevented high end customers from using the less expensive products. This practice continues even today although some products use higher capacity faster memory.

Source [ Wikipedia ]