GeForce GTX 1660 Super Zotac Destroyer HA 6GB Game Requirement Analysis
The GeForce GTX 1660 Super Zotac Destroyer HA 6GB is an entry to mid-level Nvidia graphics card which is expected to launched at the end of October 2019. The GeForce GTX 1660 Super 6GB is designed to compete against AMD's more affordable gaming cards such as the RX 570 and the RX 580, and replaces the outgoing GTX 1060.
The Turing GPU architecture aims for 30-50% as much performance as the previous-gen Pascal Architecture.
It equips a GPU codenamed Turing TU116, more specifically the TU116-300-A1, which has 22 SM activated and thus 1408 Shader Processing Units, 88 TMUs, and 48 ROPs. The central unit runs at 1530 MHz and goes up to 1785 MHz with the Boost Clock.
The GPU accesses a 6GB frame buffer of fast GDDR6 through a 192-bit memory interface, while the memory clock Operates at 1750MHz, or 14GHz effective.
With a rated board TDP of 125W, this graphics card requires one 8-pin power connector.
The GeForce GTX 1660 Super Zotac Destroyer HA 6GB will enable medium to high graphics performance on modern AAA 2018 released games. Although there will be variations on this frame rate we expect this card to deliver around 50+ FPS on High graphics settings at 1080p screen resolution.
Comparatively, this card will have quite a bit faster performance than the GTX 1060.
The GeForce GTX 1660 Super Zotac Destroyer HA 6GB is best suited for resolutions up to and including 2560x1440, so our recommendation would be to use 1920x1080 in order to get the most out of your settings. We recommend a high-end processor such as the i5-8500 and 12GB of RAM for optimal performance.