The Radeon HD 6730M was released on 04 Jan 2011
AMD PC game performance check Radeon HD 6730M
GPU
Architecture
Terascale 2 Whistler LE
Process
40nm
TMUs
24
Texture Rate
17 GTexel/s
ROPs
8
Pixel Rate
6 GPixel/s
Shader Processing Units
480
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 11
Shader
5.0
Open GL
4.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
800MHz
Memory Bus
128bit
Memory Type
DDR3
Memory Bandwidth
25.6GB/sec
L2 Cache
256
Clock Speeds
Core Speed
725 MHz
Power
Max Power
39 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
6 GB
Best Resolution
1366 x 768
GPU Upgrade
GD Official
GD RATING
Approved
Radeon HD 6730M Game Requirement Analysis
Radeon HD 6730M is a fast-middle-class GPU based on the 40nm Terrascale 2 architecture.
It's based on the Turks Core (therefore related to Radeon HD 6670) and offers 480 Shader Processing Units, 24 TMUs and 8 ROPs on a 128-bit memory interface of standard DDR3. Its central clock runs at 725MHz and the memory clock operates at 800MHz.
Compared to Radeon HD 6750M, it's higher clocked but features half the memory bandwidth due to being paired with standard DDR3 instead of fast GDDR5. Still, benchmarks put its performance on level with Radeon HD 6750M.
Using a 720p resolution, most of today's games are only playable at medium or high settings but with fluent frame rates (35+).