Radeon RX 5600 XT Sapphire Pulse 6GB Game Requirement Analysis
The AMD Radeon RX 5600 XT Sapphire Pulse 6GB is an mid-tier gaming Graphics Card based on the first (1.0) Revision of the RDNA Architecture.
The Navi 10 XL GPU offers support for GDDR6 Memory, DirectX 12.0, Vulkan 1.0, and OpenGL 4.5.
This variant of the Navi 10 XL GPU features 36 Compute Units activated, offering 2304 Shader Processing Units, 144 TMUs and 64 ROPs. The GPU features a 1375 MHz base clock speed and up to 1560 MHz with boost clock, making it an estimated 20% slower than a Radeon RX 5700 8GB. This puts its predicted performance at roughly 20% faster than a GeForce GTX 1660 Ti.
The GPU is equipped with 6GB high-speed GDDR6 and accesses the Frame Buffer through a 192-bit memory interface, providing total memory bandwidth of 288 GB/s.
Memory: Frame Buffer
The GPU can fill up a Memory Pool of up to 6GB. Under most circumstances, this only proves useful in certain 3D Games whose Settings Require Large Amounts of Memory.
However,the GPU itself is aimed for 1080p Gaming. In some limited scenarios at 1440p resolution, 6GB video memory might be a bottleneck and Performance could be better were the Frame Buffer larger, however this would only be an issue in the most demanding games.
With a rated board TDP of 150W, it requires at least a 500W PSU with available 8-pin connector.
AMD Radeon RX 5600 XT 6GB competes with GeForce GTX 1660 Ti which is available for $329.
The Radeon RX 5600 XT Sapphire Pulse 6GB is best suited for resolutions up to and including 2650 x 1480 but is ideally suited for 1920 x 1080. For the most demanding AAA games it should be ideally suited to 1080p. We recommend a mid-tier CPU and at least 16GB of RAM for Optimal Performance.