Radeon RX 5950 Game Requirement Analysis
Overview
The Radeon RX 5950 is an Enthusiast gaming Graphics Card based on the first (1.0) Revision of the RDNA 2 Architecture. These specs are yet to be confirmed.
Architecture
The Big Navi 10 XL GPU offers support for GDDR6 Memory, DirectX 12.0, Vulkan 1.0, and OpenGL 4.5.
This variant of the Big Navi 10 XL GPU features 40 Compute Units activated, offering XX Shader Processing Units, XX TMUs and XX ROPs. The GPU features a XX MHz base clock speed and up to XX MHz with boost clock, making it an estimated XX% faster than a Radeon RX Vega 64. This puts its predicted performance roughly in line with the GeForce RTX 2080.
GPU
The Central Unit is clocked at XX MHz, rising to XX MHz with boost clock enabled.
Memory: Speed
The GPU is equipped with high-speed GDDR6 and accesses the Frame Buffer through a 256-bit memory interface, providing total memory bandwidth of XX GB/s.
Memory: Frame Buffer
The GPU can fill up a Memory Pool of up to XXGB. Under most circumstances, this only proves useful in certain 3D Games whose Settings Require Large Amounts of Memory.
However,the GPU itself is aimed for 4K Gaming, In some limited scenarios, XXGB might be a bottleneck and Performance could be better were the Frame Buffer larger, however this would only be an issue in the most demanding games.
Power Consumption
With a rated board TDP of 225W, it requires at least a 600W PSU with one available 8+6-pin connector.
Performance
AMD Radeon RX 5950 competes with GeForce RTX 2070 8GB, which is available for $599.
Specs currently available suggest the AMD Radeon RX 5950 performance should be in the same region as the GeForce RTX 2070.
System Suggestions
AMD Radeon RX 5950 is best suited for resolutions up to and including 3840 x2160 (4K). For the most demanding AAA games it should be ideally suited to 4K. We recommend a Very Strong Processor and at least 16GB of RAM for Optimal Performance.