Mobility_Radeon_HD_530v
AMD Mobility Radeon HD 530v

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How well can the Mobility Radeon HD 530v run games
AMD Mobility Radeon HD 530v
10 Aug 2021 - Graphics card reviewed

Capable of running games with up to a DirectX 10 requirement.

How many years will the Mobility Radeon HD 530v graphics card play newly released games and how long until you should consider upgrading the Mobility Radeon HD 530v in your PC? This Mobility Radeon HD 530v graphics card has reached the end of its ability to run games released today. If you have it in your gaming PC then it’s time to upgrade your graphics solution.

Whats a good PC graphics upgrade for the Mobility Radeon HD 530v? A good upgrade choice for this graphics card today would be the 20 Series GeForce RTX 2070 Super Max-Q. For comparison of the 1000 most demanding games around today this suggested upgrade is 7084% better and can meet 828 of their recommended requirements.
FPS System Benchmark
0 FPS
High
The Mobility Radeon HD 530v was released on 05 May 2010
AMD PC game performance check Mobility Radeon HD 530v
GPU
Architecture
M92
Process
55nm
TMUs
8
Texture Rate
4 GTexel/s
ROPs
4
Pixel Rate
2 GPixel/s
Shader Processing Units
80
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 10.1
Shader
4.1
Open GL
3.3
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
600MHz
Memory Bus
64bit
Memory Type
GDDR3
Memory Bandwidth
9.6GB/sec
L2 Cache
Clock Speeds
Core Speed
450 MHz
Power
Max Power
10 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
2 GB
Best Resolution
800 x 600
GPU Upgrade
GD Official
GD RATING
0
Approved

Mobility Radeon HD 530v Game Requirement Analysis

Mobility Radeon HD 530v is an entry-level GPU based on the 55nm, Terascale 1 architecture and therefore not related to other Mobility HD 5000 Series GPUs.
It's based on the M92 Core and offers 80 Shader Processing Units, 8 TMUs and 4 ROPs, on 64-bit memory interface of standard GDDR3. The central unit runs at 450MHz and the memory clock operates at up to 600MHz. It consumes no more than 10 Watt.
Benchmarks indicate modern demanding games of 2007-2010, such as Crysis, BF2 and Metro 2033 were only playable at low settings smoothly, using a 1024x768 resolution. Therefore, today's modern demanding games should be playable on the low preset, using a 1024x768 resolution and extremely demanding modern games such as Crysis 3 might be unplayable.
As based on the Terascale 1 architecture, DirectX 11 games aren't supported.

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